Races
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Revision as of 23:45, 24 April 2016 (edit) Candur (Talk | contribs) (Moved Kedeth to the big kid playground) ← Previous diff |
Revision as of 11:12, 25 April 2016 (edit) Marcosy (Talk | contribs) (Kedeth are not a Great Race, they just require a legend character) Next diff → |
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*[[Fomor]] - The subject of childrens' nightmares for centuries, the Fomor resemble towering demons with massive horns and a thirst for cruelty. | *[[Fomor]] - The subject of childrens' nightmares for centuries, the Fomor resemble towering demons with massive horns and a thirst for cruelty. | ||
*[[Tuatha]] - Otherwise known as a High Elf, the Tuatha are ancient, fair beings. It is often said of the Tuatha that they bear the true light of goodness in their hearts. | *[[Tuatha]] - Otherwise known as a High Elf, the Tuatha are ancient, fair beings. It is often said of the Tuatha that they bear the true light of goodness in their hearts. | ||
- | *[[Kedeth]] - Enslaved for centuries, the kedethim are a solemn and disciplined people. Gifted with psionic abilities. | ||
==== The Greater Races ==== | ==== The Greater Races ==== | ||
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*[[Ardhalokh]] - Half-fomor, half-human offspring. | *[[Ardhalokh]] - Half-fomor, half-human offspring. | ||
*[[Imp]] - Cunning, crafty, and most of all; cute little devils. | *[[Imp]] - Cunning, crafty, and most of all; cute little devils. | ||
+ | *[[Kedeth]] - Enslaved for centuries, the kedethim are a solemn and disciplined people. Gifted with psionic abilities. ''(note that you must have a [[legendary hero]] for this race, despite its "greater" status)'' | ||
*[[Lothar]] | *[[Lothar]] | ||
*[[Phaethon]] | *[[Phaethon]] |
Revision as of 11:12, 25 April 2016
Contents |
The Races of Lost Souls
The world of Lost Souls is habited by a plethora of intelligent(and some not-so-intelligent) beings. Each race brings an intriguing experience, a new challenge, and an interesting roleplaying opportunity.
Player Selectable Races
A large selection of races are available to players for character creation. However, some choices have atman requirements that need to be fulfilled first.
The Great Races
These races are only available to atmai with a legendary hero.
- Amberite (level 125 required) - Descendents of the creator of Order himself, the Amberites are born with the very Pattern in their blood.
- Chaosborn - Hailing from the outskirts of the very universe -- the Exoma -- the Chaosborn are denizens of the Courts of Chaos.
- Eolon - The only "Great" race with no autodidaction, poor poor bastards. Pick this if you're a Rager, or an idiot.
- Fomor - The subject of childrens' nightmares for centuries, the Fomor resemble towering demons with massive horns and a thirst for cruelty.
- Tuatha - Otherwise known as a High Elf, the Tuatha are ancient, fair beings. It is often said of the Tuatha that they bear the true light of goodness in their hearts.
The Greater Races
These races are only available to atmai with heroes.
- Aethoss - Giant, sentient trees formed with a semblance of man.
- Ardhalokh - Half-fomor, half-human offspring.
- Imp - Cunning, crafty, and most of all; cute little devils.
- Kedeth - Enslaved for centuries, the kedethim are a solemn and disciplined people. Gifted with psionic abilities. (note that you must have a legendary hero for this race, despite its "greater" status)
- Lothar
- Phaethon
- Rachnei - Commonly referred to as spider-folk, the Rachnei are creatures of fearful legend.
- Svirfneblin - Sad little n00bs.
- Troll - Hulking, powerful beasts with incredible regeneration and unfettered constitution.
- Zuth - Beastly, quadrupedal dragon-men.
The Major Races
The Lesser Races
The Minor Races
Other Playable Races
In addition to the above, there are also a number of races that are playable, but not selectable from character creation. These races may be accessed either through the use of a warpstone or else by employing the services of Kurd the Vivisectionist in Sanctuary.
- Atterkop (100)
- Bezhuldaar (200)
- Boglin
- Cyflymyll (100)
- Dakshin (200)
- Drachannach (50)
- Dragon (100)
- Drochnei
- Dryad (50)
- Erechthiyon
- Hobgoblin
- Iyiyik
- Kalashk (50)
- Iaman (50)
- Mantid (75)
- Mazikah (200) - change 4705 removed the ability to vivisect into this race.
- Naga (50)
- Naiad (50)
- Narja - One way to get this is by a failed race-change operation at Kurd the Vivisectionist's. You can turn into one by warping also
- Oni
- Powrie (75)
- Puck (50)
- Raktorak (75)
- Runtling
- Serentyll (50)
- Shoggoth (200)
- Sprite (50)
- Suzumei (75)
- Urlnlek (Half-Urln) - Warpie accident ...
- Vaasa (50)
- Zenun (50)
Note that it is entirely possible that this list is incomplete and that additional playable races remain as yet undiscovered.
Lux cost for races
You can also use Lux at character creation to access races from start, even without the normal access (for example, not having a hero character). Luxs costs below with commentary from Marcosy.
[OOC Marcosy] amberites: 50, atterkop: 100 (wtf), bezhuldaar: 200, boglin: 25, chaosborn: 25, quickling: 200 (omg), drachannach: 75 (wtffff), dragon: 200 (probably not worth it now), dryad: 50, eolon: 25, fomor: 25, gezuuni: 100 (not live yet), hobgoblin: 25, iaman: 150 (agh), gnoll: 5 (lol?), kalashk: 50 (why), kedeth: 25, mantid: 150 (WHY), naiad: 50, narja: 25 (WHY GOD), oni: 50, powrie: 100 (WTF), puck: 50, raktorak: 150 (LOLOLOL), runtling: 25 (WHO WOULD DO THIS), serentyll: 100, shoggoth: 200, sprite: 50, tuatha: 25, vaasa: 100, zenun: 100