Klizmaphex
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Revision as of 23:29, 20 November 2007 (edit) Bladestorm (Talk | contribs) ← Previous diff |
Current revision (15:25, 8 August 2016) (edit) Dalton (Talk | contribs) |
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__/\_/ [ Activity Cost : ] fifteen | __/\_/ [ Activity Cost : ] fifteen | ||
| [ Activation Spirit Cost : ] ten | | [ Activation Spirit Cost : ] ten | ||
- | \~\[[User:Bladestorm|Bladestorm]] [ Maintenance Spirit Cost : ] five every thirty seconds | + | \~\ [ Maintenance Spirit Cost : ] five every thirty seconds |
- | [ Control Skills : ] four parts alchemy, four parts biofeedback, three parts power focusing, three | + | [ Control Skills : ] four parts [[alchemy]], four parts [[somatesthesia]], |
- | parts power tuning, two parts power generation and one part power direction | + | three parts [[power focusing]], three parts [[power tuning]], |
- | [ Specialty Access : ] alchemy, biofeedback and recuperation degree I access | + | two parts [[power generation]], |
- | [ Requirements to Know : ] have a total of rune lore skill and 50% of arcane lore skill of 65 or higher | + | and one part [[power direction]] |
- | [ Requirements to Use : ] have a total of alchemy skill, biofeedback skill, recuperation skill, 50% of | + | [ Specialty Access : ] [[alchemy]], [[somatesthesia]], and [[recuperation]] degree I access |
- | stamina skill, plus 10 if has completed Death's Gate and plus 20 if has completed the Power Potion Quest of | + | [ Requirements to Know : ] have at least 65 points among |
- | 180 or higher | + | 100% of [[rune lore]] skill, |
- | [ Possessed : ] yes | + | and 50% of [[arcane lore]] skill |
+ | [ Requirements to Use : ] have at least 180 points among | ||
+ | 100% of [[alchemy]] skill, | ||
+ | 100% of [[somatesthesia]] skill, | ||
+ | 100% of [[recuperation]] skill, | ||
+ | 50% of [[stamina]] skill, | ||
+ | and 20 points for having completed the [[Power Potion Quest]] | ||
- | Activation of the rune the rune klizmaphex will assist greatly in the recovery of the bearer's endurance, at a | + | Activation of the rune the rune klizmaphex will assist greatly in the recovery of the bearer's endurance, at a significant cost in spiritual energy. |
- | significant cost in spiritual energy. | + | |
+ | [[Category: Ringwielder Guild]] | ||
+ | [[Category: Ringwielder Runes]] |
Current revision
o [ = Klizmaphex = ] o___/ [ Type : ] utility |__ [ Description : ] physical recuperation | [ Significance : ] minor __/\_/ [ Activity Cost : ] fifteen | [ Activation Spirit Cost : ] ten \~\ [ Maintenance Spirit Cost : ] five every thirty seconds [ Control Skills : ] four parts alchemy, four parts somatesthesia, three parts power focusing, three parts power tuning, two parts power generation, and one part power direction [ Specialty Access : ] alchemy, somatesthesia, and recuperation degree I access [ Requirements to Know : ] have at least 65 points among 100% of rune lore skill, and 50% of arcane lore skill [ Requirements to Use : ] have at least 180 points among 100% of alchemy skill, 100% of somatesthesia skill, 100% of recuperation skill, 50% of stamina skill, and 20 points for having completed the Power Potion Quest
Activation of the rune the rune klizmaphex will assist greatly in the recovery of the bearer's endurance, at a significant cost in spiritual energy.