Magick dart (Ordo Zephyrius Mutatoris spell)
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| Revision as of 14:12, 18 January 2018 (edit) Dissonance (Talk | contribs) ← Previous diff |
Current revision (08:38, 4 June 2019) (edit) Zak (Talk | contribs) |
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| Importance: minor, optional | Importance: minor, optional | ||
| Difficulty: very easy | Difficulty: very easy | ||
| - | Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small) | + | Skills: [[Enochian]] (dominant) and [[vocalization]] (small) |
| 2) the opening of the way | 2) the opening of the way | ||
| Type: Praxis | Type: Praxis | ||
| Importance: minor, optional | Importance: minor, optional | ||
| Difficulty: very easy | Difficulty: very easy | ||
| - | Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]] | + | Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]] |
| 3) direction of magick | 3) direction of magick | ||
| Type: Gesture | Type: Gesture | ||
| Importance: greater | Importance: greater | ||
| Difficulty: easy | Difficulty: easy | ||
| - | Skills: [[tomfoolery]] (moderate), [[jiggery-pokery]] (moderate), and [[hocus-pocus]] (small) | + | Skills: [[evocation]] (moderate), [[conjuration]] (moderate), and [[prestidigitation]] (small) |
| Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. | Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017. | ||
| [[Category: Ordo Zephyrius Mutatoris]] | [[Category: Ordo Zephyrius Mutatoris]] | ||
Current revision
> Ordo Zephyrius Mutatoris Spell: Magicae Iaculum
Common Name: Magick Dart Knowledge Requirement: have at least 80 points among bellerophrasty skill, arcane lore skill, and metaphysics skill Summary: mana attack
This spell is a combat spell that is somewhat less efficient than others, but has the advantage of dealing pure mana damage. This makes it something of a utility combat spell, useful for situations in which one's opponents are resistent to the elemental energies that we ordinarily traffick in.
Steps:
1) speaking the winds
Type: Speech
Importance: minor, optional
Difficulty: very easy
Skills: Enochian (dominant) and vocalization (small)
2) the opening of the way
Type: Praxis
Importance: minor, optional
Difficulty: very easy
Skills: thaumaturgy, evocation, and ergiphrasty
3) direction of magick
Type: Gesture
Importance: greater
Difficulty: easy
Skills: evocation (moderate), conjuration (moderate), and prestidigitation (small)
Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
