Ardhalokh

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Revision as of 19:35, 16 December 2015 (edit)
Candur (Talk | contribs)
(new race)
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Current revision (22:23, 29 December 2019) (edit)
Mafusail (Talk | contribs)

 
Line 3: Line 3:
Anatomy: Anthropoid Anatomy: Anthropoid
Harm Skills: Harm Skills:
- Unknown 29%+ [[Qlippotic Lore]] 29%
- [[Anatomy]] 22%+ [[Anatomy]] 22%
- [[Empathy]] 14%+ [[Empathy]] 14%
- [[Intimidation]] 14%+ [[Intimidation]] 14%
- [[Politics]] 9%+ [[Politics]] 9%
- [[Law]] 6%+ [[Law]] 6%
- [[Torture]] 6%+ [[Torture]] 6%
Ardhalokha -- a word in the Archaen language meaning 'half-human' -- are the result of a successful mating between human and fomor. Such births are vanishingly rare, and the resulting offspring primarily favor their human parent, conforming to standard human genders and appearances with the exception of their unusual coloring. Ardhalokha inherit increased hardiness of body from their fomori ancestry, including toughened skin and powerful strikes, although they gain no supernatural powers or claws. Shunned in fomori society, Ardhalokha typically thrive in human communities, where they are known as half-demons or cambions. An average ardhalokh typically possesses the ability to live for several centuries and have been said to aspire to a maximum age of nearly half a millenium, but often perish long before this limit due to their difficult circumstances in human society. Ardhalokha -- a word in the Archaen language meaning 'half-human' -- are the result of a successful mating between human and fomor. Such births are vanishingly rare, and the resulting offspring primarily favor their human parent, conforming to standard human genders and appearances with the exception of their unusual coloring. Ardhalokha inherit increased hardiness of body from their fomori ancestry, including toughened skin and powerful strikes, although they gain no supernatural powers or claws. Shunned in fomori society, Ardhalokha typically thrive in human communities, where they are known as half-demons or cambions. An average ardhalokh typically possesses the ability to live for several centuries and have been said to aspire to a maximum age of nearly half a millenium, but often perish long before this limit due to their difficult circumstances in human society.
Development Information: The ardhalokh race was created by Lost Souls; the source code was last updated Wed Dec 16 18:06:00 2015. Development Information: The ardhalokh race was created by Lost Souls; the source code was last updated Wed Dec 16 18:06:00 2015.
 +Ardhalokha are half-fomor and thus receive [[Demonic Abilities|demonic abilities]]. They may also be vulnerable to things that specifically target demons.
- /-------------------------------------- The Ardhalokh Race ---------------------------------------\+ /-------------------------------------- The Ardhalokh Race ---------------------------Start-------\
- | Attributes [[Strength]] 50 to 120 |+ | Attributes [[Strength]] 50 to 120 73 |
- | [[Intellect]] 30 to 100 |+ | [[Intellect]] 30 to 100 53 |
- | [[Vitality]] 50 to 120 |+ | [[Vitality]] 50 to 120 73 |
- | [[Agility]] 50 to 90 |+ | [[Agility]] 50 to 90 63 |
- | [[Willpower]] 30 to 90 |+ | [[Willpower]] 30 to 90 50 |
- | [[Ego]] 40 to 100 |+ | [[Ego]] 40 to 100 60 |
- | [[Perception]] 40 to 100 |+ | [[Perception]] 40 to 100 60 |
- | [[Size]] 60 to 80 |+ | [[Size]] 60 to 80 67 |
 + | 499 |
 + | Addtl Pts 144 |
 + | |
| Typical Sexes Male | | Typical Sexes Male |
| Female | | Female |
- | Innate Skills [[Killer Instinct]] 20 |+ | Innate Skills [[Hardiness]] 20 |
- | [[Hardiness]] 20 |+
- | [[Qlippotic Affinity]] 5 |+
| [[Robustness]] 20 | | [[Robustness]] 20 |
 + | [[Qlippotic Affinity]] 5 |
 + | [[Killer Instinct]] 20 |
| Specialty Access [[Hardiness]], [[Killer Instinct]], and available: degree V | | Specialty Access [[Hardiness]], [[Killer Instinct]], and available: degree V |
| [[Robustness]] | | [[Robustness]] |
Line 42: Line 46:
| [[Night Vision]] 1 | | [[Night Vision]] 1 |
| [[Somatic Adaptability]] 3 | | [[Somatic Adaptability]] 3 |
- | Cultures and Homelands Freeholder Freehold |+ | Cultures and Homelands [[Freeholder]] [[Freehold]] |
- | Losthavener Losthaven |+ | [[Losthavener]] [[Losthaven]] |
- | Lowlander Halfmoon Bay |+ | [[Lowlander]] [[Halfmoon Bay]] |
- | Sanctuary |+ | [[Sanctuary]] |
- | Talantonite the Shadow Tower |+ | [[Talantonite]] the [[Shadow Tower]] |
| Physical Characteristics Anatomy Anthropoid | | Physical Characteristics Anatomy Anthropoid |
| Natural Armour Slight | | Natural Armour Slight |
| Natural Weaponry Good | | Natural Weaponry Good |
\-------------------------------------------------------------------------------------------------/ \-------------------------------------------------------------------------------------------------/
 +
 +[[Category: Races]]
 +[[Category: Playable Races]]
 +[[Category: Demon Blood Races]]

Current revision

Rarity: Exotic
Plural: Ardhalokha
Anatomy: Anthropoid
Harm Skills:
   Qlippotic Lore  29%
   Anatomy         22%
   Empathy         14%
   Intimidation    14%
   Politics        9%
   Law             6%
   Torture         6%

Ardhalokha -- a word in the Archaen language meaning 'half-human' -- are the result of a successful mating between human and fomor. Such births are vanishingly rare, and the resulting offspring primarily favor their human parent, conforming to standard human genders and appearances with the exception of their unusual coloring. Ardhalokha inherit increased hardiness of body from their fomori ancestry, including toughened skin and powerful strikes, although they gain no supernatural powers or claws. Shunned in fomori society, Ardhalokha typically thrive in human communities, where they are known as half-demons or cambions. An average ardhalokh typically possesses the ability to live for several centuries and have been said to aspire to a maximum age of nearly half a millenium, but often perish long before this limit due to their difficult circumstances in human society.

   Development Information: The ardhalokh race was created by Lost Souls; the source code was last updated Wed Dec 16 18:06:00 2015.

Ardhalokha are half-fomor and thus receive demonic abilities. They may also be vulnerable to things that specifically target demons.

/-------------------------------------- The Ardhalokh Race ---------------------------Start-------\
| Attributes                      Strength                              50 to 120       73        |
|                                 Intellect                             30 to 100       53        |
|                                 Vitality                              50 to 120       73        |
|                                 Agility                               50 to  90       63        |
|                                 Willpower                             30 to  90       50        |
|                                 Ego                                   40 to 100       60        |
|                                 Perception                            40 to 100       60        |
|                                 Size                                  60 to  80       67        |
|                                                                                      499        |
|                                                                       Addtl Pts      144        |
|                                                                                                 |
| Typical Sexes                                                         Male                      |
|                                                                       Female                    |
| Innate Skills                   Hardiness                             20                        |
|                                 Robustness                            20                        |
|                                 Qlippotic Affinity                    5                         |
|                                 Killer Instinct                       20                        |
| Specialty Access                Hardiness, Killer Instinct, and       available: degree V       |
|                                 Robustness                                                      |
| Resistances                     Temporal                              strong resistance         |
| Traits                          Abstraction                           Yes                       |
|                                 Dreaming                              Yes                       |
|                                 Euphasia                              Yes                       |
|                                 Sentience                             Anthropic                 |
|                                 Diet                                  Carniphile                |
|                                 Assimilativity                        -2                        |
|                                 Genetic Integrity                     -1                        |
|                                 Night Vision                          1                         |
|                                 Somatic Adaptability                  3                         |
| Cultures and Homelands          Freeholder                            Freehold                  |
|                                 Losthavener                           Losthaven                 |
|                                 Lowlander                             Halfmoon Bay              |
|                                                                       Sanctuary                 |
|                                 Talantonite                           the Shadow Tower          |
| Physical Characteristics        Anatomy                               Anthropoid                |
|                                 Natural Armour                        Slight                    |
|                                 Natural Weaponry                      Good                      |
\-------------------------------------------------------------------------------------------------/
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