Ulkhnaur
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| [ Possessed : ] no | [ Possessed : ] no | ||
| - | The rune ulkhnaur alters the nature of the Ringwielder's vital processes, infusing | + | The rune ulkhnaur alters the nature of the Ringwielder's vital processes, infusing its owner with dark power that grants a potent affinity for necromantic energies. |
| - | its owner with dark power that grants a potent affinity for necromantic energies. | + | |
| + | [[Category: Ringwielder Guild]] | ||
| + | [[Category: Ringwielder Runes]] | ||
Revision as of 15:14, 30 October 2007
[ = Ulkhnaur = ]
T T [ Type : ] passive defense
| | [ Description : ] necromantic affinity
|-- | [ Significance : ] moderate
--| [ Activation Spirit Cost : ] none
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two
| minutes and thirty seconds
--| [ Control Skills : ] eight parts necromancy, five parts power
generation, four parts power focusing, four parts power tuning and three
parts power direction
[ Specialty Access : ] necromancy degree II access
[ Possessed : ] no
The rune ulkhnaur alters the nature of the Ringwielder's vital processes, infusing its owner with dark power that grants a potent affinity for necromantic energies.
