Autodidaction
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Current revision (00:33, 25 October 2021) (edit) Iosin (Talk | contribs) (→Trait sources: - added more bonds that give autodidact) |
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*'''Empathic bond:''' | *'''Empathic bond:''' | ||
**0-3 [[Giant Rodent (Empathic Bond)|Giant Rodent]] | **0-3 [[Giant Rodent (Empathic Bond)|Giant Rodent]] | ||
- | **0-10 [[Rodent (Empathic Bond)|Rodent]] | ||
**0-4 [[Coyote (Empathic Bond)|Coyote]] | **0-4 [[Coyote (Empathic Bond)|Coyote]] | ||
- | + | **0-10 [[Chipmunk (Empathic Bond)|Chipmunk]] | |
+ | **0-10 [[Rodent (Empathic Bond)|Rodent]] | ||
+ | **0-10 [[Squirrel (Empathic Bond)|Squirrel]] | ||
'''''Show Autodidaction''''' | '''''Show Autodidaction''''' |
Current revision
Trait Category: Cognitive
Trait Type: Rating Overall Possible Natural Values: 0 to 100 An autodidact is one who is self-taught. Individuals with the trait of autodidaction are able to develop their abilities in areas of their choosing, independently of instructional support. Each point in this skill can be allocated to allow one to specialize in a skill a degree further than one would be able to otherwise. For example, with one point of this trait, one could become a first-degree sword specialist without any ordinary access to specialization in that skill, or one could specialize to third degree in first aid when one only has specialty access in that skill to the second degree. With two points, one could specialize two degrees higher in one skill than would otherwise be possible, or one degree higher in two skills, and so on. However, if a specialty is forbidden or inaccessible to one for whatever reason, autodidaction does not allow one to get past that. Autodidaction can only be used with skills that would normally be taught by means of the intellectual, physical training, and procedural pedagogies, and cannot be used for abilities acquired by body alteration, mind alteration, or spirit alteration. The pedagogy appropriate to a skill or ability is noted in its help. Development Information: The autodidaction trait was created by Chaos; the source code was last updated Tue Mar 15 02:23:58 2016. See Also: specialties, set autodidactic specialty, show specialty access, set specialty degree
[edit]
Trait sources:
- Racial:
- Guild:
- 0-??? Nglethk N'keh Fl'hlgath (scales with yrnhhngr; capped by scholarship and practice; other factors?)
- Empathic bond:
- 0-3 Giant Rodent
- 0-4 Coyote
- 0-10 Chipmunk
- 0-10 Rodent
- 0-10 Squirrel
Show Autodidaction
OOC Incarnos-Only Skill Display Usage: show autodidaction Displays the current way your autodidaction points are being used, showing the skills to which points are assigned and the number of points assigned to each, as well as the number of points available for use. See Also: specialties
Set Autodidactic Specialty
General-Use Skill Setting Usage: set autodidactic specialty in <skill> to <degree> Devotes some of your autodidaction points, if you have any (see 'help autodidaction'), to a particular skill. This is not the same thing as specializing in the skill; you would use 'set specialty degree' for that. If you did 'set autodidactic specialty in sword to 1', for example, what that would do is give you specialty access to one additional degree in the sword skill, using up one of your autodidaction points for the purpose. You could then use 'set specialty degree' to increase your sword specialty, provided you had a specialty point available with which to do so. You can reassign your autodidaction points as often as you like; simply set your degree to a lower number or zero (or use 'clear autodidactic specialty') to free up autodidaction points, which can then be allocated elsewhere. You will usually be able to assign your autodidactic specialties to not only skills that you presently know, but also ones that you knew in the past. See Also: specialties
Clear Autodidactic Specialty
General-Use Skill Setting Usage: clear autodidactic specialty in <skill> Devotes some of your autodidaction points, if you have any (see 'help autodidaction'), to a particular skill. This is not the same thing as specializing in the skill; you would use 'set specialty degree' for that. If you did 'set autodidactic specialty in sword to 1', for example, what that would do is give you specialty access to one additional degree in the sword skill, using up one of your autodidaction points for the purpose. You could then use 'set specialty degree' to increase your sword specialty, provided you had a specialty point available with which to do so. You can reassign your autodidaction points as often as you like; simply set your degree to a lower number or zero (or use 'clear autodidactic specialty') to free up autodidaction points, which can then be allocated elsewhere. You will usually be able to assign your autodidactic specialties to not only skills that you presently know, but also ones that you knew in the past. See Also: specialties