Ordo zephyrius mutatoris runes
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Revision as of 17:16, 7 July 2023
Ordo Zephyrius Mutatoris Runes
Runes are utilized heavily in the workings of magick which Ordo Zephyrius Mutatoris control, they are considered to be a fundamental principle of their metaphysical understanding of the weather. Each rune has its own special function when combined in a spell, for more advanced manipulations of esoteric energies multiple runes may be required.
If a spell requires the usage of a rune, one must first be completely familiar with it and its relation to the desired goal. Even though the drawing of the rune is a normally trivial process, it has significant impact on the final effect produced. The runes in which have significance to Ordo Zephyrius Mutatoris are as follows;
Rune Type: the Urwelle Rune
Requirements
Chaoturgy : one hundred fifteen
Symbology : fifty-four
Cosmology : one hundred seven
Rune Lore : two hundred thirty-three
Aeroturgy : one hundred ninety
Rune Type: the Rune of the Storm
Requirements
Rune Lore : forty-nine
Aeroturgy : twenty-eight
Symbology : eighty-five
Rune Type: the Dust Devil Rune
Requirements
Rune Lore : ninety-one
Aeroturgy : one hundred eighty-four
Symbology : seventy-seven
Rune Type: the Rune of the Couatl
Requirements
Rune Lore : one hundred nine
Theology : sixty-two
Aeroturgy : two hundred twelve
Symbology : ninety-nine
Rune Type: the Rune of the Osprey
Requirements
Rune Lore : one hundred nineteen
Aeroturgy : eighty-five
Symbology : one hundred
Rune Type: the Rune of the Skies
Requirements
Rune Lore : forty-five
Aeroturgy : twenty-five
Symbology : ninety
Further information on each individual rune can be found by 'help' followed by the rune name if the caster is familiar with it.
