Ordo Verbus Glacialis Spells
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===Algus=== | ===Algus=== | ||
- | Common Name: Chill | + | <pre style="white-space: pre-wrap"> |
- | Summary: lingering atmospheric chill | + | Common Name: Chill |
- | + | Summary: lingering atmospheric chill | |
- | Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold. | + | |
+ | Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold. | ||
+ | </pre> | ||
===Frigus Arcus=== | ===Frigus Arcus=== | ||
- | Common Name: Cold Arc | + | <pre style="white-space: pre-wrap"> |
- | Summary: cold based-slowing area attack | + | Common Name: Cold Arc |
- | + | Summary: cold based-slowing area attack | |
- | By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements. Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree. | + | |
+ | By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements. Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree. | ||
+ | </pre> | ||
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===Deficiens Glacies Testa=== | ===Deficiens Glacies Testa=== | ||
- | Common Name: Decaying Ice Shard | + | <pre style="white-space: pre-wrap"> |
- | Summary: entropic ice shard | + | Common Name: Decaying Ice Shard |
- | + | Summary: entropic ice shard | |
- | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | + | |
+ | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | ||
+ | </pre> | ||
===Frigus Inspiratione=== | ===Frigus Inspiratione=== | ||
- | Common Name: Cold Blast | + | <pre style="white-space: pre-wrap"> |
- | Summary: localized cold cloud | + | Common Name: Cold Blast |
- | + | Summary: localized cold cloud | |
- | Students of the Frigidum focus are able to project a instant blast of cold to their surroundings. | + | |
+ | Students of the Frigidum focus are able to project a instant blast of cold to their surroundings. | ||
+ | </pre> | ||
===Gelu Ligabis=== | ===Gelu Ligabis=== | ||
- | Common Name: Frozen Bind | + | <pre style="white-space: pre-wrap"> |
- | Summary: offensive debuff attack | + | Common Name: Frozen Bind |
- | + | Summary: offensive debuff attack | |
- | Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target. Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation. | + | |
+ | Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target. Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation. | ||
+ | </pre> | ||
===Glacialis Globus=== | ===Glacialis Globus=== | ||
- | Common Name: Frozen Ball | + | <pre style="white-space: pre-wrap"> |
- | Summary: elemental ice attack | + | Common Name: Frozen Ball |
- | + | Summary: elemental ice attack | |
- | This spell is an offensive staple for any Order member. Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity. | + | |
+ | This spell is an offensive staple for any Order member. Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity. | ||
+ | </pre> | ||
===Iussit Glacies Testa=== | ===Iussit Glacies Testa=== | ||
- | Common Name: Ordered Ice Shard | + | <pre style="white-space: pre-wrap"> |
- | Summary: ordered-ice based attack | + | Common Name: Ordered Ice Shard |
- | + | Summary: ordered-ice based attack | |
- | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of order energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | + | |
+ | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of order energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | ||
+ | </pre> | ||
===Magicae Telum=== | ===Magicae Telum=== | ||
- | Common Name: Magick Dart | + | <pre style="white-space: pre-wrap"> |
- | Summary: magickal dart attack | + | Common Name: Magick Dart |
- | + | Summary: magickal dart attack | |
- | One of the first manipulations an initate of the White Order learns, this spell is an easy conjuration of magickal energy one directs at an opponent to cause a minor amount of damage or injury. Perhaps the most versatile aspect of this spell is that it only requires one hand to cast. One's skill in Evocation and Conjuration are most important in performing this magickal attack. | + | |
+ | One of the first manipulations an initate of the White Order learns, this spell is an easy conjuration of magickal energy one directs at an opponent to cause a minor amount of damage or injury. Perhaps the most versatile aspect of this spell is that it only requires one hand to cast. One's skill in Evocation and Conjuration are most important in performing this magickal attack. | ||
+ | </pre> | ||
===Magicis Glacies Testa=== | ===Magicis Glacies Testa=== | ||
- | Common Name: Magickal Ice Shard | + | <pre style="white-space: pre-wrap"> |
- | Summary: sorcerous ice shard | + | Common Name: Magickal Ice Shard |
- | + | Summary: sorcerous ice shard | |
- | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of magickal energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | + | |
+ | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of magickal energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target. | ||
+ | </pre> | ||
===Novaculata Glaciem=== | ===Novaculata Glaciem=== | ||
- | Common Name: Ice Shard | + | <pre style="white-space: pre-wrap"> |
- | Summary: ice shard attack | + | Common Name: Ice Shard |
- | + | Summary: ice shard attack | |
- | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target. | + | |
+ | This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target. | ||
+ | </pre> | ||
===Pulsus Mortem=== | ===Pulsus Mortem=== | ||
- | Common Name: Death Pulse | + | <pre style="white-space: pre-wrap"> |
- | Summary: Soul Removal | + | Common Name: Death Pulse |
- | + | Summary: Soul Removal | |
- | One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target. Ones' skill in Thanaturgy is most vital to this entropic manipulation. | + | |
+ | One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target. Ones' skill in Thanaturgy is most vital to this entropic manipulation. | ||
+ | </pre> | ||
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===Construere Glaciem=== | ===Construere Glaciem=== | ||
- | Common Name: Construct Ice | + | <pre style="white-space: pre-wrap"> |
- | Summary: ice amalgamal manifestation | + | Common Name: Construct Ice |
- | + | Summary: ice amalgamal manifestation | |
- | The ability to create a manifestation of ice is directly traceable back to when the White Order first came to be. Unfortunately, most of those abilities have been long forgotten; however, members are still able to manifest impressive amalgamals using this method. | + | |
+ | The ability to create a manifestation of ice is directly traceable back to when the White Order first came to be. Unfortunately, most of those abilities have been long forgotten; however, members are still able to manifest impressive amalgamals using this method. | ||
+ | </pre> | ||
costs: 250 ice energy, 100 order energy, 80 magickal energy, 75 cold energy | costs: 250 ice energy, 100 order energy, 80 magickal energy, 75 cold energy | ||
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===Algus Praesidium=== | ===Algus Praesidium=== | ||
- | Common Name: Cold Ward | + | <pre style="white-space: pre-wrap"> |
- | Summary: protection from cold | + | Common Name: Cold Ward |
- | + | Summary: protection from cold | |
- | This spell creates a powerful against the harmful effects of cold. | + | |
+ | This spell creates a powerful against the harmful effects of cold. | ||
+ | </pre> | ||
===Animi Gelidusque=== | ===Animi Gelidusque=== | ||
- | Common Name: Icy Resolve | + | <pre style="white-space: pre-wrap"> |
- | Summary: body numb | + | Common Name: Icy Resolve |
- | + | Summary: body numb | |
- | This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain. This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon. | + | |
+ | This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain. This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon. | ||
+ | </pre> | ||
===Frigus Calori=== | ===Frigus Calori=== | ||
- | Common Name: Warmth | + | <pre style="white-space: pre-wrap"> |
- | Summary: arctic enchantment melting | + | Common Name: Warmth |
- | + | Summary: arctic enchantment melting | |
- | Requiring knowledge of methods for dispersing ice and cold energies, this spell allows the caster to remove any form of arctic enchantment nearby. This process is typically much easier than manifesting such enchantments, and requires virtually no energy or physical effort to enact. | + | |
+ | Requiring knowledge of methods for dispersing ice and cold energies, this spell allows the caster to remove any form of arctic enchantment nearby. This process is typically much easier than manifesting such enchantments, and requires virtually no energy or physical effort to enact. | ||
+ | </pre> | ||
===Frigus Manus=== | ===Frigus Manus=== | ||
- | Common Name:Frost Fists | + | <pre style="white-space: pre-wrap"> |
- | Summary: icy martial enhancement | + | Common Name:Frost Fists |
- | + | Summary: icy martial enhancement | |
- | Members of the Order have often favored this spell due to is undeniable value in physical altercations. Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them. | + | |
+ | Members of the Order have often favored this spell due to is undeniable value in physical altercations. Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them. | ||
+ | </pre> | ||
===Glaciem Anima=== | ===Glaciem Anima=== | ||
- | Common Name: Ice Soul | + | <pre style="white-space: pre-wrap"> |
- | Summary: ice-based aura | + | Common Name: Ice Soul |
- | + | Summary: ice-based aura | |
- | A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order. This spell takes a moderate amount of time to prepare and can be quite taxing upon the body. | + | |
+ | A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order. This spell takes a moderate amount of time to prepare and can be quite taxing upon the body. | ||
+ | </pre> | ||
===Lex Glaciei=== | ===Lex Glaciei=== | ||
- | Common Name: Law of Ice | + | <pre style="white-space: pre-wrap"> |
- | Summary: order-infused ice crystal | + | Common Name: Law of Ice |
- | + | Summary: order-infused ice crystal | |
- | This spell conjures a sphere of ice infused with the principles of order. This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe. | + | |
+ | This spell conjures a sphere of ice infused with the principles of order. This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe. | ||
+ | </pre> | ||
===Mortiferum Amplexionem=== | ===Mortiferum Amplexionem=== | ||
- | Common Name: Deadly Embrace | + | <pre style="white-space: pre-wrap"> |
- | Summary: entropic aura | + | Common Name: Deadly Embrace |
- | + | Summary: entropic aura | |
- | This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects. An interesting property of this spell is that it utilizes the original language of the White Order, Caladan. | + | |
+ | This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects. An interesting property of this spell is that it utilizes the original language of the White Order, Caladan. | ||
+ | </pre> | ||
===Scutum Nix=== | ===Scutum Nix=== | ||
- | Common Name: Snow Shield | + | <pre style="white-space: pre-wrap"> |
- | Summary: defensive snow enchantment | + | Common Name: Snow Shield |
- | + | Summary: defensive snow enchantment | |
- | This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target. One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell. | + | |
+ | This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target. One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell. | ||
+ | </pre> | ||
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===Frigora Intensa=== | ===Frigora Intensa=== | ||
- | Common Name: Intense Frost | + | <pre style="white-space: pre-wrap"> |
- | Summary: intense channeling of cold energy | + | Common Name: Intense Frost |
- | + | Summary: intense channeling of cold energy | |
- | By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy. | + | |
+ | By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy. | ||
+ | </pre> | ||
===Frigus Evoco=== | ===Frigus Evoco=== | ||
- | Common Name: Evocation of Cold | + | <pre style="white-space: pre-wrap"> |
- | Summary: gathering of cold energy | + | Common Name: Evocation of Cold |
- | + | Summary: gathering of cold energy | |
- | Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells. | + | |
+ | Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells. | ||
+ | </pre> | ||
===Glaciem Evoco=== | ===Glaciem Evoco=== | ||
- | Common Name: Evocation of Ice | + | <pre style="white-space: pre-wrap"> |
- | Summary: gathering of ice energy | + | Common Name: Evocation of Ice |
- | + | Summary: gathering of ice energy | |
- | One of the first evocations a Frater Verbus Glacialis becomes familar, this spell functions to channel a measure of magickal energy into the structured ice energy that the White Order's spells are built from. | + | |
+ | One of the first evocations a Frater Verbus Glacialis becomes familar, this spell functions to channel a measure of magickal energy into the structured ice energy that the White Order's spells are built from. | ||
+ | </pre> | ||
===Imperium Evoco=== | ===Imperium Evoco=== | ||
- | Common Name: Evocation of Order | + | <pre style="white-space: pre-wrap"> |
- | Summary: gathering of order energy | + | Common Name: Evocation of Order |
- | + | Summary: gathering of order energy | |
- | Seeking to emulate the ordered rigidity of ice, this spell allows the caster to convert a portion of ones' magickal energy into order to later be used for arctic manipulations. | + | |
+ | Seeking to emulate the ordered rigidity of ice, this spell allows the caster to convert a portion of ones' magickal energy into order to later be used for arctic manipulations. | ||
+ | </pre> | ||
===Industria Congregatione=== | ===Industria Congregatione=== | ||
- | Common Name: Gathering of Energy | + | <pre style="white-space: pre-wrap"> |
- | Summary: energy collection | + | Common Name: Gathering of Energy |
- | + | Summary: energy collection | |
- | This spell excels at extracting the essence of ice, and by proxy a lesser degree of that amalgam's component energies, from the inner spiritual wells of the caster. However, this spell is extraordinarily taxing on one's spiritual reserves. | + | |
+ | This spell excels at extracting the essence of ice, and by proxy a lesser degree of that amalgam's component energies, from the inner spiritual wells of the caster. However, this spell is extraordinarily taxing on one's spiritual reserves. | ||
+ | </pre> | ||
===Magicae Evoco=== | ===Magicae Evoco=== | ||
- | Common Name: Evocation of Magick | + | <pre style="white-space: pre-wrap"> |
- | Summary: channeling of magickal energy | + | Common Name: Evocation of Magick |
- | + | Summary: channeling of magickal energy | |
- | Typically the first evocation a Frater Verbus Glacialis learns, this spell serves simply to channel a measure of spiritual energy into the refined magickal energy that most of the White Order's spells rely upon. | + | |
+ | Typically the first evocation a Frater Verbus Glacialis learns, this spell serves simply to channel a measure of spiritual energy into the refined magickal energy that most of the White Order's spells rely upon. | ||
+ | </pre> | ||
===Mortem Evoco=== | ===Mortem Evoco=== | ||
- | Common Name: Evocation of Entropy | + | <pre style="white-space: pre-wrap"> |
- | Summary: gathering of entropic energy | + | Common Name: Evocation of Entropy |
- | + | Summary: gathering of entropic energy | |
- | Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell. | + | |
+ | Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell. | ||
+ | </pre> | ||
===Summa Glacies=== | ===Summa Glacies=== | ||
- | Common Name: Intense Ice | + | <pre style="white-space: pre-wrap"> |
- | Summary: intense channeling of ice energy | + | Common Name: Intense Ice |
- | + | Summary: intense channeling of ice energy | |
- | By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it. | + | |
+ | By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it. | ||
+ | </pre> | ||
===Vehementi Magicae=== | ===Vehementi Magicae=== | ||
- | Common Name: Intense Magick Evocation | + | <pre style="white-space: pre-wrap"> |
- | Summary: intense channeling of magickal energy | + | Common Name: Intense Magick Evocation |
- | + | Summary: intense channeling of magickal energy | |
- | By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy. | + | |
+ | By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy. | ||
+ | </pre> | ||
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===Iter Gelidas=== | ===Iter Gelidas=== | ||
- | Common Name: Frozen Travels | + | <pre style="white-space: pre-wrap"> |
- | Summary: teleportation to Lapis Obilisk | + | Common Name: Frozen Travels |
- | + | Summary: teleportation to Lapis Obilisk | |
- | Orginal constructs of the White Order have a distinct eideturgic signature in which current students can tap into to create a magickal channel with. One can then pull themselves through this open current by the manipulation of several ordered principles and be transported to said signature. Only students who have traveled a fair amount of distance from where the Order resides these constructs find this spell notable. Ones' skill in Eideturgy, Thaumaturgy, and Conjuration are critical to performing this spell, Enchantment is used in a lesser form. | + | |
+ | Orginal constructs of the White Order have a distinct eideturgic signature in which current students can tap into to create a magickal channel with. One can then pull themselves through this open current by the manipulation of several ordered principles and be transported to said signature. Only students who have traveled a fair amount of distance from where the Order resides these constructs find this spell notable. Ones' skill in Eideturgy, Thaumaturgy, and Conjuration are critical to performing this spell, Enchantment is used in a lesser form. | ||
+ | </pre> |
Revision as of 17:58, 26 November 2016
Contents |
Area Attack
Algus
Common Name: Chill Summary: lingering atmospheric chill Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold.
Frigus Arcus
Common Name: Cold Arc Summary: cold based-slowing area attack By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements. Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree.
Attack
Deficiens Glacies Testa
Common Name: Decaying Ice Shard Summary: entropic ice shard This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.
Frigus Inspiratione
Common Name: Cold Blast Summary: localized cold cloud Students of the Frigidum focus are able to project a instant blast of cold to their surroundings.
Gelu Ligabis
Common Name: Frozen Bind Summary: offensive debuff attack Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target. Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation.
Glacialis Globus
Common Name: Frozen Ball Summary: elemental ice attack This spell is an offensive staple for any Order member. Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity.
Iussit Glacies Testa
Common Name: Ordered Ice Shard Summary: ordered-ice based attack This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of order energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.
Magicae Telum
Common Name: Magick Dart Summary: magickal dart attack One of the first manipulations an initate of the White Order learns, this spell is an easy conjuration of magickal energy one directs at an opponent to cause a minor amount of damage or injury. Perhaps the most versatile aspect of this spell is that it only requires one hand to cast. One's skill in Evocation and Conjuration are most important in performing this magickal attack.
Magicis Glacies Testa
Common Name: Magickal Ice Shard Summary: sorcerous ice shard This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of magickal energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.
Novaculata Glaciem
Common Name: Ice Shard Summary: ice shard attack This spell conjures a mass of tangible frost into the caster's hands. The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target.
Pulsus Mortem
Common Name: Death Pulse Summary: Soul Removal One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target. Ones' skill in Thanaturgy is most vital to this entropic manipulation.
Conjuration
Construere Glaciem
Common Name: Construct Ice Summary: ice amalgamal manifestation The ability to create a manifestation of ice is directly traceable back to when the White Order first came to be. Unfortunately, most of those abilities have been long forgotten; however, members are still able to manifest impressive amalgamals using this method.
costs: 250 ice energy, 100 order energy, 80 magickal energy, 75 cold energy
Enchantment
Algus Praesidium
Common Name: Cold Ward Summary: protection from cold This spell creates a powerful against the harmful effects of cold.
Animi Gelidusque
Common Name: Icy Resolve Summary: body numb This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain. This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon.
Frigus Calori
Common Name: Warmth Summary: arctic enchantment melting Requiring knowledge of methods for dispersing ice and cold energies, this spell allows the caster to remove any form of arctic enchantment nearby. This process is typically much easier than manifesting such enchantments, and requires virtually no energy or physical effort to enact.
Frigus Manus
Common Name:Frost Fists Summary: icy martial enhancement Members of the Order have often favored this spell due to is undeniable value in physical altercations. Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them.
Glaciem Anima
Common Name: Ice Soul Summary: ice-based aura A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order. This spell takes a moderate amount of time to prepare and can be quite taxing upon the body.
Lex Glaciei
Common Name: Law of Ice Summary: order-infused ice crystal This spell conjures a sphere of ice infused with the principles of order. This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe.
Mortiferum Amplexionem
Common Name: Deadly Embrace Summary: entropic aura This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects. An interesting property of this spell is that it utilizes the original language of the White Order, Caladan.
Scutum Nix
Common Name: Snow Shield Summary: defensive snow enchantment This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target. One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell.
Energy Conversion
Frigora Intensa
Common Name: Intense Frost Summary: intense channeling of cold energy By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy.
Frigus Evoco
Common Name: Evocation of Cold Summary: gathering of cold energy Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells.
Glaciem Evoco
Common Name: Evocation of Ice Summary: gathering of ice energy One of the first evocations a Frater Verbus Glacialis becomes familar, this spell functions to channel a measure of magickal energy into the structured ice energy that the White Order's spells are built from.
Imperium Evoco
Common Name: Evocation of Order Summary: gathering of order energy Seeking to emulate the ordered rigidity of ice, this spell allows the caster to convert a portion of ones' magickal energy into order to later be used for arctic manipulations.
Industria Congregatione
Common Name: Gathering of Energy Summary: energy collection This spell excels at extracting the essence of ice, and by proxy a lesser degree of that amalgam's component energies, from the inner spiritual wells of the caster. However, this spell is extraordinarily taxing on one's spiritual reserves.
Magicae Evoco
Common Name: Evocation of Magick Summary: channeling of magickal energy Typically the first evocation a Frater Verbus Glacialis learns, this spell serves simply to channel a measure of spiritual energy into the refined magickal energy that most of the White Order's spells rely upon.
Mortem Evoco
Common Name: Evocation of Entropy Summary: gathering of entropic energy Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell.
Summa Glacies
Common Name: Intense Ice Summary: intense channeling of ice energy By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it.
Vehementi Magicae
Common Name: Intense Magick Evocation Summary: intense channeling of magickal energy By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy.
Transportation
Iter Gelidas
Common Name: Frozen Travels Summary: teleportation to Lapis Obilisk Orginal constructs of the White Order have a distinct eideturgic signature in which current students can tap into to create a magickal channel with. One can then pull themselves through this open current by the manipulation of several ordered principles and be transported to said signature. Only students who have traveled a fair amount of distance from where the Order resides these constructs find this spell notable. Ones' skill in Eideturgy, Thaumaturgy, and Conjuration are critical to performing this spell, Enchantment is used in a lesser form.