Ordo Verbus Glacialis Spells

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Contents

Common Spells

Area Attack

Algus

Common Name: Chill
Summary: lingering atmospheric chill

Manifest a sphere of pure cold that will linger and deeply chill all nearby, both damaging them and rendering them more vulnerable to the effects of cold.

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Frigus Arcus

Common Name: Cold Arc
Summary: cold based-slowing area attack

By having a fundamental knowledge of Magickal and Cryoturgic energies and their reactions with one another, a proficient student of the White Order can create a localized blast of extreme cold, harming those engaged in combat with or near the caster that can freeze or slow their movements.  Ones' skill in Klimaphrasty, Thaumaturgy, and Cryotrugy are vital to the performance of this spell, Conjuration and Enchantment are also used to a lesser degree.

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Attack

Deficiens Glacies Testa

Common Name: Decaying Ice Shard
Summary: entropic ice shard

This spell conjures a mass of tangible frost into the caster's hands.  The caster then uses trace amounts of entropic energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.

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Gelu Ligabis

Common Name: Frozen Bind
Summary: offensive debuff attack

Utilizing the entropic nature of cold itself, the caster is able to slow and blind their opponent by using a flurry of snow directed at their target.  Ones' skill in Cryoturgy, Thanaturgy, Glaciaturgy, and Enchantment are vital to this offensive arctic manipulation.

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Glacialis Globus

Common Name: Frozen Ball
Summary: elemental ice attack

This spell is an offensive staple for any Order member.  Through arcane gestures, the caster is able to create a sphere of pure ice and launch it towards the target at high velocity.

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Iussit Glacies Testa

Common Name: Ordered Ice Shard
Summary: ordered-ice based attack

This spell conjures a mass of tangible frost into the caster's hands.  The caster then uses trace amounts of order energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.

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Magicae Telum

Common Name: Magick Dart
Summary: magickal dart attack

One of the first manipulations an initate of the White Order learns, this spell is an easy conjuration of magickal energy one directs at an opponent to cause a minor amount of damage or injury.  Perhaps the most versatile aspect of this spell is that it only requires one hand to cast.  One's skill in Evocation and Conjuration are most important in performing this magickal attack.

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Magicis Glacies Testa

Common Name: Magickal Ice Shard
Summary: sorcerous ice shard

This spell conjures a mass of tangible frost into the caster's hands.  The caster then uses trace amounts of magickal energy to structure and shape this mass into a deadly razor-edged shard of ice to launch at their target.

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Novaculata Glaciem

Common Name: Ice Shard
Summary: ice shard attack

This spell conjures a mass of tangible frost into the caster's hands.  The caster then uses trace amounts of amalgamal cold energy to structure and shape this mass into a deadly razor-edged shard to launch at their target.

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Pulsus Mortem

Common Name: Death Pulse
Summary: Soul Removal

One of the more deadly spells able to be accessed by a student is the ability to end the life of a mortally wounded target.  Ones' skill in Thanaturgy is most vital to this entropic manipulation. 

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Conjuration

Construere Glaciem

Common Name: Construct Ice
Summary: ice amalgamal manifestation

The ability to create a manifestation of ice is directly traceable back to when the White Order first came to be. Unfortunately, most of those abilities have been long forgotten; however, members are still able to manifest impressive amalgamals using this method.

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Casting Cost: 250 Ice, 100 Order, 80 Magickal, 75 Cold

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Enchantment

Algus Praesidium

Common Name: Cold Ward
Summary: protection from cold

This spell creates a powerful against the harmful effects of cold.

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Animi Gelidusque

Common Name: Icy Resolve
Summary: body numb

This spell channels numbing cold throughout the target's body, deadening their nervous sytem and causing them to become numbed to all pain.  This spell can have its uses on enemies, allies, and even oneself; when one knows one will need to cast spells under distracting circumstances, this spell can be a great boon.

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Frigus Calori

Common Name: Warmth
Summary: arctic enchantment melting

Requiring knowledge of methods for dispersing ice and cold energies, this spell allows the caster to remove any form of arctic enchantment nearby. This process is typically much easier than manifesting such enchantments, and requires virtually no energy or physical effort to enact.

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Frigus Manus

Common Name:Frost Fists
Summary: icy martial enhancement

Members of the Order have often favored this spell due to is undeniable value in physical altercations.  Those who cast it find their hands to be infused with the power of ice itself, causing severe harm to those who come in contact with them.

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Glaciem Anima

Common Name: Ice Soul
Summary: ice-based aura

A notable spell unique to the more recent generations of the Order, this spell directly infuses the essence of ice into the caster's soul, thereby improving their attunment to the principles of cold and order.  This spell takes a moderate amount of time to prepare and can be quite taxing upon the body.

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Lex Glaciei

Common Name: Law of Ice
Summary: order-infused ice crystal

This spell conjures a sphere of ice infused with the principles of order.  This ice crystal can be directed in combat to harm one's opponents, and its mere presence will harmonize one with the forces of order in the universe.

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Mortiferum Amplexionem

Common Name: Deadly Embrace
Summary: entropic aura

This spell seeks to emulate the entropic relationship a student of the White Order has with ice, wrapping the caster in a swirling aura of entropic energy which can have a multidude of different effects.  An interesting property of this spell is that it utilizes the original language of the White Order, Caladan.

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Casting Cost: ~53 Magickal, 20 Entropic, 30 Cold

Casting Step 1: speaking the incantation : Caladan, Vocalization?

Casting Step 2: manifesting a aura of cold energy : ?

Casting Step 3: speaking the second incantation : Caladan, Vocalization?

Casting Step 4: conjuring a small portion of entropic energy : ?

Casting Step 5: speaking the third incantation : Enochian, Vocalization?

Casting Step 6: expanding the manifested entropic energy : ?

Casting Step 7: infusing the cold aura with light entropic principles : ?

Casting Step 8: reducing the amount of cold energy around oneself : ?

Scutum Nix

Common Name: Snow Shield
Summary: defensive snow enchantment

This spell takes advantage of the natural properties of winter to create an ablative shield of soft snow around the target.  One's skill in Glaciaturgy, Cryoturgy, Klimaphrasty, and Enchantment are vital to conjure the snow required for the spell.

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Energy Conversion

Frigora Intensa

Common Name: Intense Frost
Summary: intense channeling of cold energy

By having a higher knowledge of how the essence of cold operates within ones' core, students are able to convert a more intense quantity of magickal reserves into cold energy.

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Frigus Evoco

Common Name: Evocation of Cold
Summary: gathering of cold energy

Another important evocation, this spell extracts a portion of magickal energy from the caster and transmutes it into cold which can be used as a fuel for almost all of the White Order's spells.

Description: Gain 20-25 Cold Energy

Knowledge Requirements: 50? Cryoturgy

Casting Cost: 15-25? Magickal

Casting Step 1: speaking the incantation : Enochian, Vocalization?

Casting Step 2: manifesting cold energy : Cryoturgy?

Glaciem Evoco

Common Name: Evocation of Ice
Summary: gathering of ice energy

One of the first evocations a Frater Verbus Glacialis becomes familar, this spell functions to channel a measure of magickal energy into the structured ice energy that the White Order's spells are built from.

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Imperium Evoco

Common Name: Evocation of Order
Summary: gathering of order energy

Seeking to emulate the ordered rigidity of ice, this spell allows the caster to convert a portion of ones' magickal energy into order to later be used for arctic manipulations.

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Industria Congregatione

Common Name: Gathering of Energy
Summary: energy collection

This spell excels at extracting the essence of ice, and by proxy a lesser degree of that amalgam's component energies, from the inner spiritual wells of the caster.  However, this spell is extraordinarily taxing on one's spiritual reserves.

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Magicae Evoco

Common Name: Evocation of Magick
Summary: channeling of magickal energy

Typically the first evocation a Frater Verbus Glacialis learns, this spell serves simply to channel a measure of spiritual energy into the refined magickal energy that most of the White Order's spells rely upon.

Description: Gain 20-25 Magickal Energy

Knowledge Requirements: 50? Thaumaturgy

Casting Cost: 100-150 Spiritual

Casting Step 1: speaking the incantation : Enochian, Vocalization?

Casting Step 2: evoking magickal energy : Thaumaturgy?

Mortem Evoco

Common Name: Evocation of Entropy
Summary: gathering of entropic energy

Where there is frost and cold, death is soon to follow. Many members of the White Order understand the need to deal with this type of magick, and emulate its transformation from magickal energy with this spell.

Description: Gain ~20-25 Entropic Energy

Knowledge Requirements: 50? Thanaturgy

Casting Cost: 60-70 Magickal

Casting Step 1: speaking the incantation : Enochian

Casting Step 2: manifesting entropic energy : Thanturgy?


Summa Glacies

Common Name: Intense Ice
Summary: intense channeling of ice energy

By having expert attunment to the elemental properties of ice, one is able to use a increased amount of magickal energy for the manifestation of it.

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Vehementi Magicae

Common Name: Intense Magick Evocation
Summary: intense channeling of magickal energy

By having a greater understanding of how magickal energy reacts within oneself, a student of the White Order is able to convert a more potent amount of spiritual reserves into magickal energy.

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Transportation

Iter Gelidas

Common Name: Frozen Travels
Summary: teleportation to Lapis Obilisk

Orginal constructs of the White Order have a distinct eideturgic signature in which current students can tap into to create a magickal channel with.  One can then pull themselves through this open current by the manipulation of several ordered principles and be transported to said signature.  Only students who have traveled a fair amount of distance from where the Order resides these constructs find this spell notable.  Ones' skill in Eideturgy, Thaumaturgy, and Conjuration are critical to performing this spell, Enchantment is used in a lesser form.

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Knowledge Requirements: 32-35? Global Exploration or member of the Explorers Association

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Focus Magicae

Level 1

Sciatis Prudentiam

Common Name: Gain Insight
Summary: magickal identification

By having a closer attunment to the forces of magic, a student of the White Order can gain knowledge of a item by conjuring a portion of magickal essence around it.

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Focus Frigidum

Level 1

Frigus Inspiratione

Common Name: Cold Blast
Summary: localized cold cloud

Students of the Frigidum focus are able to project a instant blast of cold to their surroundings.

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