Potions
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activity in the centers of the user's brain concerned with psionic activity, boosting his abilities in these areas. These effects | activity in the centers of the user's brain concerned with psionic activity, boosting his abilities in these areas. These effects | ||
last for a considerable period of time. | last for a considerable period of time. | ||
- | *Buffs [[Skills#Psychic_Skills|Psychic Skills]] possibly others. | + | *Buffs [[Skills#Psionic_Skills|Psionic Skills]] possibly others. |
*Lasts 10-15 minutes. | *Lasts 10-15 minutes. | ||
Revision as of 16:21, 29 December 2016
Contents |
Overview
- Most potions must be imbibed to gain their effects.
- Very few potions can be used more than once.
- Most potions leave a glass vial in your inventory after use. These glass vials will be destroyed if thrown (so as not to leave trash lying around).
- Certain Dietary situations prevent one from drinking a potion.
- Sanguivore
- Incendivore
- Ametabolic
- There are several methods for overcoming these dietary prohibitions.
- Ioun of Nature's Reverie
- Activating this Ioun, among other things, will make you a Photovore.
- May only be activated by a race considered organic in nature.
- Bond to a Swan
- At a high enough bond strength, you will become a Photovore.
- Join The Aligned
- The form Osmosis will allow you to drink most potions, but not all.
- Join Ordo Ignis Aeternis
- The spell Fire Wine will make any consumable item capable of being eaten by an incendivore. The spell Immolate will make you an incendivore, if you are not one already.
- Join Ring Wielders
- The Rune -- will allow you to drink potions.
- Ioun of Nature's Reverie
Static Potions
- These are potions with specifically defined names and effects.
Potion of Metacognition
This is a small, stoppered green glass vial full of dark blue liquid. This potion of metacognition will, when drunk, amplify the activity in the centers of the user's brain concerned with psionic activity, boosting his abilities in these areas. These effects last for a considerable period of time.
- Buffs Psionic Skills possibly others.
- Lasts 10-15 minutes.
Potion of Powercraft
description here
- Buffs power control skills, possibly others.
- Lasts 10-15 minutes.
Potion of Spellcraft
description here
- Buffs all known Magickal Skills.
- Lasts 10-15 minutes.
Potion of Linguistic Cunning
This is a small, stoppered green glass vial full of hot pink liquid. This potion of linguistic cunning will, when drunk, amplify the activity in the centers of the user's brain concerned with linguistic activity, boosting his abilities in these areas. These effects last for a considerable period of time.
- Always Bright Pink.
- Buffs 40 to all known language skills. 100 (double check this) to Lingustics. Possibly others.
- Lasts 10-15 minutes.
Potion of Heroism
description here
- Always Blood-Red.
- Buff to all attributes, possibly other stuff.
- Lasts about 1-5 minutes?
Power Potion
description here
- Reward for completing The Power Potion Quest.
- Can be imbibed regardless of diet.
- Only works once per character. Subsequent Power Potions will have no effect.
- Grants a massive boost to practically everything.
- Very high awakening chance (chance to grant a talent) particularly for psychic races.
- Lasts 1-2 hours?
Potions of Alignment Infusion
A small cork-stoppered green glass vial containing a pearlescent liquid. This is a pearlescent potion of alignment infusion, a potion which aligns the spirit of the drinker toward whatever idealistic principle the potion contains. This process alters the drinker's ethical and ordinal outlook to a significant degree, as well as infusing the drinker's body with energies related to the principle contained therein. Long-term use of such potions can permanently affect the drinker's beliefs and predispositions as well as their fundamental nature. This particular pearlescent potion of alignment infusion appears to be aligned to the principles of goodness. It is permeated by a dim auroric radiance. You estimate its value at about one thousand five hundred gold.
- Added in change 6723.
- Comes in four varieties presumably aligning with good/evil and chaos/order.
Curan Potions
derpscription here
- Do a writeup on these. I forget what they do or how good they are or if they've been nerfed since I last abused them.
- There are like a bunch of varieties
Random Potions
Description here
- The following potions come in many colors, none of which impact the potion's effect.
- Many potions come in varying strengths.
Name | Alters | Range | Found | Bought | Other |
---|---|---|---|---|---|
Personality | +Ego | Minor-Great | Random | Liathyr | n/a |
Toughness | +Vitality | Minor-Great | Random | Liathyr | n/a |
Nimbleness | +Agility | Minor-Great | Random | Liathyr | n/a |
Brawn | +Strength | Minor-Great | Random | Liathyr | n/a |
Insight | +Perception | Minor-Great | Random | Liathyr | n/a |
Determination | +Willpower | Minor-Great | Random | n/a | n/a |
Growth | +Size | Minor-Great | Random | Liathyr | n/a |
Shrinking | -Size | Minor-Great | Random | n/a | n/a |
Invigoration | +Endurance | Minor-Great | Random | Liathyr | n/a |
Spirit Restoration | +Spirit | Minor-Great | Random | Liathyr | n/a |
Luckiness | +Luck | n/a | Random | Liathyr | n/a |
Contratoxicity | Cure Poison | n/a | Random | Liathyr | n/a |
Sanctuary Potions
These are silly. don't even bother.