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- Man input core (6,532 bytes)
67: strip_newlines() if appropriate. Any handling of defaults should be performed
68: using input_empty(), check_flag(), and input_default(). The function may
116: empty response, e.g. for purposes of invoking a default.
132: mixed input_default(descriptor dialog)
134: Retrieves the default value from the specified dialog, evaluating closu... - Man identity (9,687 bytes)
57: Identity_Type_Standard: The usual and default type, under which nouns, - Man location (4,619 bytes)
90: leaving the location. (This is the default.) - Man modifier (10,311 bytes)
81: 40, and will not reduce them below 40. There are default values for this
83: default and negative modifiers the negative one. - Man special attack (17,964 bytes)
40: If not supplied, the default vector for the damage type or damage combo
79: ..._Type: The damage type caused by special attack. Defaults
84: Defaults to Special_Attack_Target_Hit_Limb; it is almost ...
85: to avoid using this field and rely on the default. The meaning of
221: default is as if ({({ Energy_Spiritual, 10 })}) were give... - Man descriptors (13,902 bytes)
274: ...Example : ] if(Dialog_Flag_Check(dxr, Dialog_Flag_Default))
275: ... who->display("Dialog will default.");
283: ... [ Example : ] Dialog_Flag_On(dxr, Dialog_Flag_Default);
291: ... [ Example : ] Dialog_Flag_Off(dxr, Dialog_Flag_Default);
308: ... Dialog_Flags_All_Except(Dialog_Flag_Default) - Man hooks (concepts) (16,865 bytes)
74: ...terval to wait before the first reset(), else the default interval computed from TIME_TO_RESET is used.
94: ...before the next reset(). If the result is 0, the default interval computed from
191: command as index, and the data retrieved is used (defaults
245: Mandatory hook to issue the default message if an entered
281: default message. - Man mentation (7,723 bytes)
74: types have different default activity costs ('concentrate' takes more time
81: default value for the type of mentation used (in general,... - Man selection (26,617 bytes)
533: described above. The default is Select_Output_Item_Object when using
538: ...cording to the setting of the output option. The default
544: default is Select_Output_Item_Object. - Man armour (7,406 bytes)
19: Sets up default characteristics (armour class and type modifiers)... - Man language (3,985 bytes)
30: spoken by default if none is specified; also, if a message heard is... - Man armour monsters (588 bytes)
11: ...tting up armour classes on monsters, invae have a default - Man chatter (5,013 bytes)
65: default of 0 will cause the chatter line to be randomly p... - Chaos on Special Attack Scaled Power() (1,494 bytes)
4: ...pecial_Attack_Power levels, which IS optional, it defaults to the whole range
9: [18:35] Chaos: and you go ahead and use your default - Chaos on Autonomon Configuration (29,362 bytes)
154: with the default behavior, which
293: /def/race/default.c as your race def - Haaru Map Extension (7,632 bytes)
37: ...is setting actually happens to be the same as the default.
121: // By default the access is determined by the room you're going... - Channel (20,114 bytes)
17: granted to the more pious of Her worshippers by default; to exclude this power and channel pure
19: ''change #6281: POEE chaos channels now default to pure chaos unless your piety is greater than a...
26: no polarity is specified, it defaults to negative.
33: optional if in combat, in which case it defaults to your current opponent.
59: your pineal gland, you can automatically default some or all of the components of your Eristic - Adventurer's Guild (3,889 bytes)
1: The Adventurer's guild is your default [[guilds|guild]]. When you first start, you will...
9: Being the default, there are no requirements to join. - Sbar (12,602 bytes)
12: Reset settings to default, 'R'<br>
170: Example: set status bar to default
209: Default by Erebus - Color style (668 bytes)
4: ...or the specified color style, returning it to the default for that style.
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