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- Man identify (3,546 bytes)
8: ==Files==
50: code in question. See the help files for 'memorize' and 'forget'. - Combat mode (6,511 bytes)
66: [[Category: Help Files]] - Dying (2,595 bytes)
33: [[Category: Help Files]] - Speed (5,862 bytes)
103: [[Category: Help Files]] - ELF Guild (17,002 bytes)
15: files '[[ELF Invocation|ELF invocation]]', '[[ELF Invok... - Low Priority Projects (11,858 bytes)
20: Add a description to the 'help <race>' files so that players have some idea of what a venescer...
28: Write up some basic functional help files for the tracers and evals with some commonly used...
30: Write up help files for most of our man files.
69: Go through all of the files in /obj and update the code to semi-recent standa... - Man message (21,943 bytes)
8: ==FILES== - ELF Invocation (3,552 bytes)
22: ...he being. A deity will not be shown in your help files - Man set code (432 bytes)
7: ==Files== - Man set names (2,232 bytes)
7: ==Files== - Man style (11,837 bytes)
33: from driver system header files, and part of the benefit of the macro name - Man belonging (5,284 bytes)
3: ==Files== - Man cache (9,719 bytes)
1: ==Files== - Man case pattern (3,253 bytes)
1: ==Files== - Man caust (8,707 bytes)
1: ==Files== - Man character (5,207 bytes)
1: ==Files== - Man closure guide (27,741 bytes)
436: ... driver! So please do only use it within your LPC-files. (NOTE: This driver bug is fixed somewhere below ... - Man color pattern (3,918 bytes)
1: ==Files== - Man dialog (15,179 bytes)
1: ==Files== - Man element (17,175 bytes)
1: ==Files==
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