Dysamak

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 22:09, 10 March 2008 (edit)
Ryal (Talk | contribs)

← Previous diff
Revision as of 03:52, 24 March 2008 (edit)
Jensendied (Talk | contribs)
(fixed elude link)
Next diff →
Line 6: Line 6:
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
/ \ [ Control Skills : ] four parts [[apocromancy]], four parts [[necromancy]], four parts [[power tuning]], three parts [[power focusing]], two parts [[power generation]] and one part [[power direction]] / \ [ Control Skills : ] four parts [[apocromancy]], four parts [[necromancy]], four parts [[power tuning]], three parts [[power focusing]], two parts [[power generation]] and one part [[power direction]]
- [ Specialty Access : ] [[apocromancy]], [[dodge]], [[elude]], [[necromancy]] and [[stealth]] degree I access+ [ Specialty Access : ] [[apocromancy]], [[dodge]], [[Elude_mode|elude]], [[necromancy]] and [[stealth]] degree I access
[ Requirements to Know : ] have a total of [[rune lore]] skill, 40% of [[necromancy]] skill and 20% of [[legend lore]] skill of [ Requirements to Know : ] have a total of [[rune lore]] skill, 40% of [[necromancy]] skill and 20% of [[legend lore]] skill of
100 or higher 100 or higher

Revision as of 03:52, 24 March 2008

         [ = Dysamak = ]
  \ /      [ Type                    : ] enhancement
  _|       [ Description             : ] evasion
 / |       [ Significance            : ] moderate
 |_/       [ Activation Spirit Cost  : ] none
 |         [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
/ \        [ Control Skills          : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power focusing, two parts power generation and one part power direction
           [ Specialty Access        : ] apocromancy, dodge, elude, necromancy and stealth degree I access
           [ Requirements to Know    : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of
             100 or higher
           [ Requirements to Use     : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher
           [ Possessed               : ] no

Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack.