Hagathcy

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Current revision (14:56, 8 August 2016) (edit)
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/ \ \ [ Activation Spirit Cost : ] forty / \ \ [ Activation Spirit Cost : ] forty
/ \ [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds / \ [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds
- / \ [ Control Skills : ] six parts divination, five parts power tuning, three parts power+ / \ [ Control Skills : ] six parts [[divination]],
- focusing, two parts awareness, one part power direction and one part power generation+ five parts [[power tuning]],
- [ Specialty Access : ] divination degree II access and awareness degree I access+ three parts [[power focusing]],
- [ Requirements to Know : ] have a total of rune lore skill, 50% of divination skill and 30%+ two parts [[awareness]],
- of arcane lore skill of 125 or higher+ one part [[power direction]] and one part [[power generation]]
- [ Requirements to Use : ] have a total of 80% of awareness skill, divination skill and plus+ [ Specialty Access : ] [[divination]] degree II access,
- 50 if has completed the Power Potion Quest of 150 or higher + and [[awareness]] degree I access
- [ Possessed : ] no+ [ Requirements to Know : ] have at least 125 points among
 + 100% of [[rune lore]] skill,
 + 50% of [[divination]] skill,
 + and 30% of [[arcane lore]] skill
 + [ Requirements to Use : ] have at least 150 points among
 + 80% of [[awareness]] skill,
 + 100% of [[divination]] skill,
 + and 50 points for having completed the Power Potion Quest
The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye. The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye.

Current revision

<V>       [ = Hagathcy = ]
 |          [ Type                    : ] utility
o|o         [ Description             : ] astral perception
 |   \      [ Significance            : ] high
-+-+--\     [ Activity Cost           : ] fifteen
  / \  \    [ Activation Spirit Cost  : ] forty
 /   \      [ Maintenance Spirit Cost : ] ten to fifteen every thirty seconds
/     \     [ Control Skills          : ] six parts divination,
                                          five parts power tuning,
                                          three parts power focusing,
                                          two parts awareness, 
                                          one part power direction and one part power generation
            [ Specialty Access        : ] divination degree II access,
                                      and awareness degree I access
            [ Requirements to Know    : ] have at least 125 points among
                                          100% of rune lore skill,
                                          50% of divination skill,
                                      and 30% of arcane lore skill
            [ Requirements to Use     : ] have at least 150 points among
                                          80% of awareness skill,
                                          100% of divination skill,
                                      and 50 points for having completed the Power Potion Quest

The rune hagathcy, when activated, provides its wielder with astral perception, an esoteric sensory capacity which makes the subtle energies of the world visible to the naked eye.