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		<title>Fuzz - Revision history</title>
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		<updated>2026-05-17T07:41:39Z</updated>
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	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Fuzz&amp;diff=21249&amp;oldid=prev</id>
		<title>Megnmax at 08:21, 25 October 2010</title>
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				<updated>2010-10-25T08:21:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; [OOC Dyne] &amp;quot;Fuzz is an actual term?&amp;quot;&lt;br /&gt;
 [OOC Endinus] &amp;quot;Technical term too&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;yes&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    Partially randomizes the value sent and returns the result.  The return&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    value will be of the same type, int or float, as the 'value' argument&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    passed.&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    The 'factor' argument determines to what degree the value passed should&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    be &amp;quot;fuzzed&amp;quot;.  The default, 0.5, indicates that a result between 'value' *&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    0.5 and 'value' * 1.5 is desired.  A 'factor' of 0.1 would indicate that&amp;quot;&lt;br /&gt;
 [OOC Twilight] &amp;quot;    a result between 'value' * 0.9 and 'value' * 1.1 is desired.&amp;quot;&lt;br /&gt;
 [OOC Dyne] &amp;quot;Heh, so a random variable generated by a centered range?&amp;quot;&lt;/div&gt;</summary>
		<author><name>Megnmax</name></author>	</entry>

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