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		<title>Gain(Lightbringer Volition) - Revision history</title>
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		<updated>2026-04-19T18:40:06Z</updated>
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	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Gain%28Lightbringer_Volition%29&amp;diff=33970&amp;oldid=prev</id>
		<title>Mafusail at 11:17, 20 June 2015</title>
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				<updated>2015-06-20T11:17:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 11:17, 20 June 2015&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;  '''Volition: Gain'''&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Skill Parts                 : &lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Skill Parts                 : &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;    &lt;/span&gt;dancing, 1&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;     [[&lt;/span&gt;dancing&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;, 1&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;    &lt;/span&gt;power direction, 1&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;     [[&lt;/span&gt;power direction&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;, 1&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;    &lt;/span&gt;power focusing, 2&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;     [[&lt;/span&gt;power focusing&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;, 2&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;    &lt;/span&gt;power generation, 1&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;     [[&lt;/span&gt;power generation&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;, 1&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;    &lt;/span&gt;power tuning, 1.5&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;     [[&lt;/span&gt;power tuning&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;, 1.5&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Proficiency Minimum         : 55&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Proficiency Minimum         : 55&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Proficiency Maximum         : 550&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Proficiency Maximum         : 550&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt; Aperture Required           : Flow, tier 1&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt; Aperture Required           : &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[&lt;/span&gt;Flow &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;(Lightbringer Aperture)|Flow]]&lt;/span&gt;, tier 1&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Spirit Cost                 : 15 initially, 1.5 every one minute&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Spirit Cost                 : 15 initially, 1.5 every one minute&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt; Lens Power Cost             : &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;1&lt;/span&gt;% initially, &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;0.5&lt;/span&gt;% every one minute&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt; Lens Power Cost             : &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;2&lt;/span&gt;% initially, &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;1&lt;/span&gt;% every one minute&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Process to Actualize Form   : will gain &amp;lt;on/off&amp;gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; Process to Actualize Form   : will gain &amp;lt;on/off&amp;gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;    &lt;/span&gt;Use lens energies to attune one's body to the rhythms of the defensive aspects of combat.  At regular intervals, one will be enabled to dodge and deflect virtually any attack effortlessly.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt; &lt;/span&gt;Use lens energies to attune one's body to the rhythms of the defensive aspects of combat.  At regular intervals, one will be enabled&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt; &lt;/span&gt;to dodge and deflect virtually any attack effortlessly.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;[[Category: Lightbringer Volitions]]&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;[[Category: Lightbringer Volitions]]&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Mafusail</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Gain%28Lightbringer_Volition%29&amp;diff=32141&amp;oldid=prev</id>
		<title>Solarshadow at 05:36, 10 August 2014</title>
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				<updated>2014-08-10T05:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;  '''Volition: Gain'''&lt;br /&gt;
&lt;br /&gt;
 Skill Parts                 : &lt;br /&gt;
    dancing, 1&lt;br /&gt;
    power direction, 1&lt;br /&gt;
    power focusing, 2&lt;br /&gt;
    power generation, 1&lt;br /&gt;
    power tuning, 1.5&lt;br /&gt;
 Proficiency Minimum         : 55&lt;br /&gt;
 Proficiency Maximum         : 550&lt;br /&gt;
 Aperture Required           : Flow, tier 1&lt;br /&gt;
 Spirit Cost                 : 15 initially, 1.5 every one minute&lt;br /&gt;
 Lens Power Cost             : 1% initially, 0.5% every one minute&lt;br /&gt;
 Process to Actualize Form   : will gain &amp;lt;on/off&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    Use lens energies to attune one's body to the rhythms of the defensive aspects of combat.  At regular intervals, one will be enabled to dodge and deflect virtually any attack effortlessly.&lt;br /&gt;
&lt;br /&gt;
[[Category: Lightbringer Volitions]]&lt;/div&gt;</summary>
		<author><name>Solarshadow</name></author>	</entry>

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