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		<id>http://wiki.lostsouls.org/w/index.php?action=history&amp;feed=atom&amp;title=Illuminatorium_Oculus</id>
		<title>Illuminatorium Oculus - Revision history</title>
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		<updated>2026-05-13T07:09:31Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Illuminatorium_Oculus&amp;diff=50236&amp;oldid=prev</id>
		<title>Akkad: /* the Illuminatorium Incendens */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Illuminatorium_Oculus&amp;diff=50236&amp;oldid=prev"/>
				<updated>2022-01-12T22:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;the Illuminatorium Incendens&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 22:23, 12 January 2022&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 28:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 28:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;will be given some glowglobes.  If you drop one, it will light up all the rooms in a line in each&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;will be given some glowglobes.  If you drop one, it will light up all the rooms in a line in each&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;cardinal direction until a wall is reached.  There are two restrictions on where these may be&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;cardinal direction until a wall is reached.  There are two restrictions on where these may be&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;placed:  1) The light from one globe cannot hit another.  2) Numbered walls must have exactly that&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;placed:  1) The light from one globe cannot hit another &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[globe]&lt;/span&gt;.  2) Numbered walls must have exactly that&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;many globes adjacent.  Diagonals do not count for the purposes of adjacency.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;many globes adjacent.  Diagonals do not count for the purposes of adjacency.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;===the Illuminatorium Colore===&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;===the Illuminatorium Colore===&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;The object of the Illuminatorium Colore is to change the color of the gems in each room to&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;The object of the Illuminatorium Colore is to change the color of the gems in each room to&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Akkad</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Illuminatorium_Oculus&amp;diff=41691&amp;oldid=prev</id>
		<title>Sukie: mostly complete dump of item info and on-item instructions</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Illuminatorium_Oculus&amp;diff=41691&amp;oldid=prev"/>
				<updated>2017-12-19T00:22:00Z</updated>
		
		<summary type="html">&lt;p&gt;mostly complete dump of item info and on-item instructions&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Obtained from asking Kaila for an oculus in the Illuminatorium at [[Leah's Hill]], this item is intimately related to [[Solve the Illuminatorium|solving the Illuminatorium]]&lt;br /&gt;
&lt;br /&gt;
*'''look''':&lt;br /&gt;
     This is a disc made of clear glass.  You recognize this as an Illuminatorium Oculus, a device&lt;br /&gt;
 that helps its user complete the Illuminatorium puzzles.  Around the outside of the disc are&lt;br /&gt;
 triangular runes of light.  &lt;br /&gt;
     It looks about two dimins across and a tenth of a dimin long.  It weighs about nine tenths of a&lt;br /&gt;
 dekan.&lt;br /&gt;
&lt;br /&gt;
*'''info''':&lt;br /&gt;
     'Think about the Illuminatorium' for more information.  Runes along the edge of the&lt;br /&gt;
 Illuminatorium Oculus can be viewed with 'look at runes on oculus'.  Keeping the Illuminatorium&lt;br /&gt;
 Oculus costs three keep points.  The Illuminatorium Oculus was created by Veneficus; the source&lt;br /&gt;
 code was last updated Mon Apr 04 06:29:58 2016.  The material glass was created by Lost Souls; the&lt;br /&gt;
 source code was last updated Tue Mar 15 02:18:45 2016.&lt;br /&gt;
&lt;br /&gt;
==the Illuminatorium==&lt;br /&gt;
The Illuminatorium is a temple to Eosphoros and contains three light-based challenges.  These&lt;br /&gt;
can be accessed through the portals in the Illuminatorium.  Through the blue, green, and red&lt;br /&gt;
portals lie the Illuminatorium Incendens, the Illuminatorium Colore, and the Illuminatorium&lt;br /&gt;
Accendens respectively.  Think about each one to learn more about it.  To aid you in completing&lt;br /&gt;
these challenges, the oculus can be rubbed to display a map of the current area.  As you complete&lt;br /&gt;
each one, runes on the edge of the oculus will activate. You can flip these runes and the oculus&lt;br /&gt;
itself, and rotate the oculus as necessary to rearrange them.  Eosphoros will reward those who can&lt;br /&gt;
complete this final challenge.&lt;br /&gt;
===the Illuminatorium Incendens===&lt;br /&gt;
The object of the Illuminatorium Incendens is to light up all the rooms.  When you enter you&lt;br /&gt;
will be given some glowglobes.  If you drop one, it will light up all the rooms in a line in each&lt;br /&gt;
cardinal direction until a wall is reached.  There are two restrictions on where these may be&lt;br /&gt;
placed:  1) The light from one globe cannot hit another.  2) Numbered walls must have exactly that&lt;br /&gt;
many globes adjacent.  Diagonals do not count for the purposes of adjacency.&lt;br /&gt;
===the Illuminatorium Colore===&lt;br /&gt;
The object of the Illuminatorium Colore is to change the color of the gems in each room to&lt;br /&gt;
match that of the floors.  The north, south, and east walls emit beams of colored light.  Each gem&lt;br /&gt;
will have four beams incident upon it, which will combine their colors to light the gem.  Each&lt;br /&gt;
beam's color can be changed by pushing the button located on the wall from which it emerges.  The&lt;br /&gt;
rules for color combination are as follows:&lt;br /&gt;
&lt;br /&gt;
*Three of any one color and one of any other, or four of any one color will become the dominant color.&lt;br /&gt;
*Two red and two blue beams become purple.&lt;br /&gt;
*Two red and two green beams become yellow.&lt;br /&gt;
*Two green and two blue beams become cyan.&lt;br /&gt;
*One each of red, green, and blue, and one of any color become white.&lt;br /&gt;
===the Illuminatorium Accendens===&lt;br /&gt;
The object of the Illuminatorium Accendens is to shine light into each room from a&lt;br /&gt;
predetermined number of directions.  Each wall has a button that can be pushed to turn the light&lt;br /&gt;
from that wall on or off.  On the top level the button on the floor is for the ceiling.  Each light&lt;br /&gt;
counts as one and passes through each room until it hits the opposite wall.  Each room is marked&lt;br /&gt;
with the amount of light required.&lt;br /&gt;
===the Illuminatorium Oculus===&lt;br /&gt;
{{stub}}&lt;br /&gt;
*l runes on oculus&lt;br /&gt;
*rotate oculus left|right&lt;br /&gt;
*flip %rune on oculus&lt;br /&gt;
*flip oculus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]][[Category:Quest Items]]&lt;/div&gt;</summary>
		<author><name>Sukie</name></author>	</entry>

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