<?xml version="1.0" encoding="utf-8"?>
<?xml-stylesheet type="text/css" href="http://wiki.lostsouls.org/w/skins/common/feed.css"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://wiki.lostsouls.org/w/index.php?action=history&amp;feed=atom&amp;title=Xintatlaa</id>
		<title>Xintatlaa - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.lostsouls.org/w/index.php?action=history&amp;feed=atom&amp;title=Xintatlaa"/>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;action=history"/>
		<updated>2026-05-13T14:54:58Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.8.2</generator>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=57067&amp;oldid=prev</id>
		<title>Temur: /* Notable Attractions */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=57067&amp;oldid=prev"/>
				<updated>2026-05-03T15:18:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Attractions&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 15:18, 3 May 2026&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 27:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 27:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;Speedwalk for this place, requires terrain following and may or may not be functional&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;Speedwalk for this place, requires terrain following and may or may not be functional&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;This speedwalk is a bit janky. Use the one one the [[Speedruns#Xintatlaa|Speedruns]] page. Keeping this one up for now.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;  go n, e, 2ne, sw, w, n, 2sw, e, sw, w, nw, sw, w, 2nw, n, s, se, ne, in, 2u, 2d, out, 2e, n, e, 3w, e, 2n, 2w, ne, e, ne, 2se, 3e, n, w, nw, sw, w, nw, w, se&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;  go n, e, 2ne, sw, w, n, 2sw, e, sw, w, nw, sw, w, 2nw, n, s, se, ne, in, 2u, 2d, out, 2e, n, e, 3w, e, 2n, 2w, ne, e, ne, 2se, 3e, n, w, nw, sw, w, nw, w, se&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Temur</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53351&amp;oldid=prev</id>
		<title>Reden: Hmmm</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53351&amp;oldid=prev"/>
				<updated>2023-10-06T15:23:03Z</updated>
		
		<summary type="html">&lt;p&gt;Hmmm&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 15:23, 6 October 2023&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 59:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 59:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever. Coincidently, both were coded by the same person.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever. Coincidently, both were coded by the same person.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*It may be that much more convenient to explore this place as a ghost.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*It may be that much more convenient to explore this place as a &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[&lt;/span&gt;ghost&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Reden</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53350&amp;oldid=prev</id>
		<title>Reden at 15:22, 6 October 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53350&amp;oldid=prev"/>
				<updated>2023-10-06T15:22:31Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 15:22, 6 October 2023&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 59:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 59:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever. Coincidently, both were coded by the same person.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever. Coincidently, both were coded by the same person.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*It may be that much more convenient to explore this place as a &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[&lt;/span&gt;ghost&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*It may be that much more convenient to explore this place as a ghost.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Reden</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53349&amp;oldid=prev</id>
		<title>Reden at 15:21, 6 October 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53349&amp;oldid=prev"/>
				<updated>2023-10-06T15:21:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 15:21, 6 October 2023&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 59:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 59:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever. Coincidently, both were coded by the same person.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever. Coincidently, both were coded by the same person.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*It may be that much more convenient to explore this place as a [[ghost]].&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Reden</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53254&amp;oldid=prev</id>
		<title>Reden at 01:20, 5 October 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53254&amp;oldid=prev"/>
				<updated>2023-10-05T01:20:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 01:20, 5 October 2023&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 58:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 58:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;. Coincidently, both were coded by the same person&lt;/span&gt;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Reden</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53253&amp;oldid=prev</id>
		<title>Reden at 01:19, 5 October 2023</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=53253&amp;oldid=prev"/>
				<updated>2023-10-05T01:19:25Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 01:19, 5 October 2023&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 58:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 58:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fashion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*This place basically is the second [[Jack's Farm]]. There's even a girl who shoots radiation beams with grey background and red foreground! According to OOC history, Jack's Farm used to contain a holed iron sheet, which was meant to protect against eskara, but it was very rarely found, if ever.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Reden</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=52528&amp;oldid=prev</id>
		<title>Shinichizio: /* Notable Personalities */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=52528&amp;oldid=prev"/>
				<updated>2023-05-29T23:42:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Personalities&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 23:42, 29 May 2023&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 22:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 22:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Tarhia&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Tarhia&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*Marakius the adviser&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[&lt;/span&gt;Marakius&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]] &lt;/span&gt;the adviser&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;=Notable Attractions=&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;=Notable Attractions=&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Shinichizio</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=51634&amp;oldid=prev</id>
		<title>Rashidun: /* Notes */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=51634&amp;oldid=prev"/>
				<updated>2022-08-29T05:44:47Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 05:44, 29 August 2022&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 57:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 57:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Note: If trapped in a sand pit then use &amp;quot;climb out&amp;quot;.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Note: If trapped in a sand pit then use &amp;quot;climb out&amp;quot;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;fasiion &lt;/span&gt;like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;fashion &lt;/span&gt;like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work. I finally managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Rashidun</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=51633&amp;oldid=prev</id>
		<title>Rashidun: /* Notable Personalities */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=51633&amp;oldid=prev"/>
				<updated>2022-08-29T05:44:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notable Personalities&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 05:44, 29 August 2022&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 18:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 18:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Mortig the merman&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Mortig the merman&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*Maardryd the water dragon&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*Maardryd the water dragon &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;(has a massive attack on death... Low HP folks beware)&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Tarhia&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Tarhia&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Marakius the adviser&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Marakius the adviser&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;=Notable Attractions=&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;=Notable Attractions=&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Rashidun</name></author>	</entry>

	<entry>
		<id>http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=51632&amp;oldid=prev</id>
		<title>Rashidun: /* Notes */</title>
		<link rel="alternate" type="text/html" href="http://wiki.lostsouls.org/w/index.php?title=Xintatlaa&amp;diff=51632&amp;oldid=prev"/>
				<updated>2022-08-29T05:40:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 05:40, 29 August 2022&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 58:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 58:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Note: If trapped in a sand pit then use &amp;quot;climb out&amp;quot;.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Note: If trapped in a sand pit then use &amp;quot;climb out&amp;quot;.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;*Be cautious if you have ioun stones. The volcano and swiftly flowing water rooms will both cause them to drop, but will move you into an other room shortly.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fasiion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling. I managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;*Rashidun Notes: The volcano room is anti-magic and seems to sometimes trap folks and not eject them after a fasiion like it normally does. Jack (a bez) somehow got stuck, but I was able to be rescue him by getting into the room, having him trust me, and taking him before being ejected into the rest of the maze. Also, rhages seem to be unable to get out of the room adjacent to Maardryd because they aren't allowed to 'wriggle through crack' because of janky anatomy handling&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;. This whole area, unfortunately, is also anti-teleport, so the usual magickal escape mechanisms would not work&lt;/span&gt;. I &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;finally &lt;/span&gt;managed to get Edgrold (a rhax) out by first mounting him, and then commanding a nebulex in the room to 'wriggle through crack' which had the bizarre side-effect of sending both Edgrold and the nebulex through to the next room, but leaving myself there, despite riding Edgrold. Hopefully these notes help with future rescue operations. The exits here are super janky. I very much do not recommend visiting if you're not roughly anthropoid and of quasi-human size.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{endspoilers}}&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</summary>
		<author><name>Rashidun</name></author>	</entry>

	</feed>