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		<title>Dexterity - Revision history</title>
		<link>http://wiki.lostsouls.org/w/index.php?title=Dexterity&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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		<item>
			<title>Mitya: Redirecting to Attributes</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Dexterity&amp;diff=4048&amp;oldid=prev</link>
			<description>&lt;p&gt;Redirecting to &lt;a href=&quot;/Attributes&quot; title=&quot;Attributes&quot;&gt;Attributes&lt;/a&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 14:54, 12 June 2007&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;'''''Dexterity:'''''&lt;/span&gt;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;#REDIRECT [[Attributes]]&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;Dexterity controls your general quickness, agility, and motor control.  A high dexterity will help you hit others more often and do more damage to them, while helping to avoid being hit yourself.  It also affects many activities, such as moving stealthily, where motor skills are important.&lt;/span&gt;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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			<pubDate>Tue, 12 Jun 2007 14:54:10 GMT</pubDate>			<dc:creator>Mitya</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Dexterity</comments>		</item>
		<item>
			<title>Zia at 19:12, 4 June 2007</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Dexterity&amp;diff=3646&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 19:12, 4 June 2007&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;'''''Dexterity:'''''&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;'''''Dexterity:'''''&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;     &lt;/span&gt;Dexterity controls your general quickness, agility, and motor control.  A high dexterity will help you hit others more often and&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;Dexterity controls your general quickness, agility, and motor control.  A high dexterity will help you hit others more often and do more damage to them, while helping to avoid being hit yourself.  It also affects many activities, such as moving stealthily, where motor skills are important.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt; &lt;/span&gt;do more damage to them, while helping to avoid being hit yourself.  It also affects many activities, such as moving stealthily,&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt; &lt;/span&gt;where motor skills are important.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

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		</description>
			<pubDate>Mon, 04 Jun 2007 19:12:07 GMT</pubDate>			<dc:creator>Zia</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Dexterity</comments>		</item>
		<item>
			<title>Eyerish at 02:00, 29 April 2007</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Dexterity&amp;diff=1762&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''''Dexterity:'''''&lt;br /&gt;
&lt;br /&gt;
     Dexterity controls your general quickness, agility, and motor control.  A high dexterity will help you hit others more often and&lt;br /&gt;
 do more damage to them, while helping to avoid being hit yourself.  It also affects many activities, such as moving stealthily,&lt;br /&gt;
 where motor skills are important.&lt;/div&gt;</description>
			<pubDate>Sun, 29 Apr 2007 02:00:19 GMT</pubDate>			<dc:creator>Eyerish</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Dexterity</comments>		</item>
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