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		<title>Man armour class - Revision history</title>
		<link>http://wiki.lostsouls.org/w/index.php?title=Man_armour_class&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
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			<title>Laine: /* Description */</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Man_armour_class&amp;diff=4019&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Description&lt;/span&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 00:35, 12 June 2007&lt;/td&gt;
			&lt;/tr&gt;
			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 60:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 60:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;                                        May be unique.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;                                        May be unique.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; 13     2500     1500   750    450      Very heavily enchanted armour, very&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; 13     2500     1500   750    450      Very heavily enchanted armour, very&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;                                        rare and often with penalties to use.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;                                        rare and often with penalties to use. &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;                                                              &lt;/span&gt;Often is unique, &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;                              &lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;					&lt;/span&gt;Often is unique, and must be approved&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;                                        &lt;/span&gt;and must be approved by an elder wizard before being added.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;					&lt;/span&gt;by an elder wizard before being added.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; 14     3500     2100  1050    630      Extremely heavily enchanted armour,&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; 14     3500     2100  1050    630      Extremely heavily enchanted armour,&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;                                        very difficult to find and almost&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;                                        very difficult to find and almost&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;                                        always unique.  Quite often has&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;                                        always unique.  Quite often has drawbacks to use, must be approved.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;					&lt;/span&gt;drawbacks to use, must be approved.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; 15     5000     3000  1500    900      Artifact-grade armour, always unique&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt; 15     5000     3000  1500    900      Artifact-grade armour, always unique&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;                                        and usually with drawbacks or pre-&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;                                        and usually with drawbacks or pre-&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;                                        requirements to use.  Must be&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;                                        requirements to use.  Must be approved by an elder.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;					&lt;/span&gt;approved by an elder.&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</description>
			<pubDate>Tue, 12 Jun 2007 00:35:25 GMT</pubDate>			<dc:creator>Laine</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Man_armour_class</comments>		</item>
		<item>
			<title>Laine at 00:33, 12 June 2007</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Man_armour_class&amp;diff=4018&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Description==&lt;br /&gt;
&lt;br /&gt;
Consult the table below for how valuable and rare armour of a given class&lt;br /&gt;
should be.  The examples given are for reasonable-quality human-made armour of&lt;br /&gt;
ordinary-grade materials (until such is no longer applicable).  Enchantment or&lt;br /&gt;
superior craftsmanship and materials will give better ACs along with higher&lt;br /&gt;
value.&lt;br /&gt;
&lt;br /&gt;
Remember that value is generally HALF of cost.  Armour should cost twice the&lt;br /&gt;
amount listed to buy if not more.  The values given are those recommended for&lt;br /&gt;
full suits, hauberks (chest, arms, and legs), helms, and gloves.  Breastplates&lt;br /&gt;
should cost as much as helms and boots as much as gloves; estimate other types&lt;br /&gt;
from there.&lt;br /&gt;
&lt;br /&gt;
Also consider any special bonuses associated with the armour in the&lt;br /&gt;
calculation of value, like immunities granted and other special powers.&lt;br /&gt;
&lt;br /&gt;
NOTE: If you change your armour value by more than +-50% you must include&lt;br /&gt;
a comment explaining why you have changed the value so much.&lt;br /&gt;
&lt;br /&gt;
 Class   Suit  Hauberk  Helm  Glove      Comments&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
  1       25       15     5      3      Very low-grade, cheap armour, usually&lt;br /&gt;
                                        of cloth or soft leather.&lt;br /&gt;
  2       50       30    10      6      Hardened leather armour.&lt;br /&gt;
  3      100       60    20     12      Studded leather or hide armour.&lt;br /&gt;
  4      150       90    30     18      Low-grade leather/metal composite&lt;br /&gt;
                                        armour, like ringmail.&lt;br /&gt;
  5      200      120    60     36      Medium-grade composite armour,&lt;br /&gt;
                                        like scalemail or brigandine.&lt;br /&gt;
  6      250      150    75     45      Low-grade metal armour such as&lt;br /&gt;
                                        chainmail or medium-high grade&lt;br /&gt;
                                        composite.&lt;br /&gt;
  7      350      210   105     63      High-grade composite armour such as&lt;br /&gt;
                                        banded or splint mail and mid-grade&lt;br /&gt;
                                        metallics like platemail (a chain/&lt;br /&gt;
                                        plate composite).  The limit of many&lt;br /&gt;
                                        smiths' abilities.&lt;br /&gt;
  8      500      300   150     90      High-grade metallics like field plate&lt;br /&gt;
                                        armour (difficult and time-consuming&lt;br /&gt;
                                        to create or acquire, but available&lt;br /&gt;
                                        from some smiths).&lt;br /&gt;
  9      750      450   225    135      Very-high-grade metallics such as full&lt;br /&gt;
                                        plate armour (only produced by master&lt;br /&gt;
                                        smiths and then very time-consuming).&lt;br /&gt;
                                        Generally the limit of human ability.&lt;br /&gt;
 10     1000      600   300    180      Enchanted metallics or those produced&lt;br /&gt;
                                        by dwarven mastersmiths using mithril&lt;br /&gt;
                                        or adamantium alloys (and then usually&lt;br /&gt;
                                        the limit of their abilities).  Rare.&lt;br /&gt;
 11     1500      900   450    270      Enchanted metallics produced using&lt;br /&gt;
                                        mithril or adamantium alloys, or&lt;br /&gt;
                                        master-crafted pure adamantium.&lt;br /&gt;
                                        Sometimes may have penalties to use.&lt;br /&gt;
                                        Quite difficult to find.&lt;br /&gt;
 12     2000     1200   600    360      Heavily enchanted armour, difficult to&lt;br /&gt;
                                        find and often with drawbacks to use.&lt;br /&gt;
                                        May be unique.&lt;br /&gt;
 13     2500     1500   750    450      Very heavily enchanted armour, very&lt;br /&gt;
                                        rare and often with penalties to use.&lt;br /&gt;
					Often is unique, and must be approved&lt;br /&gt;
					by an elder wizard before being added.&lt;br /&gt;
 14     3500     2100  1050    630      Extremely heavily enchanted armour,&lt;br /&gt;
                                        very difficult to find and almost&lt;br /&gt;
                                        always unique.  Quite often has&lt;br /&gt;
					drawbacks to use, must be approved.&lt;br /&gt;
 15     5000     3000  1500    900      Artifact-grade armour, always unique&lt;br /&gt;
                                        and usually with drawbacks or pre-&lt;br /&gt;
                                        requirements to use.  Must be&lt;br /&gt;
					approved by an elder.&lt;/div&gt;</description>
			<pubDate>Tue, 12 Jun 2007 00:33:06 GMT</pubDate>			<dc:creator>Laine</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Man_armour_class</comments>		</item>
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