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		<title>Talk:Locomotion - Revision history</title>
		<link>http://wiki.lostsouls.org/w/index.php?title=Talk:Locomotion&amp;action=history</link>
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			<title>Fungor at 21:49, 5 January 2017</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Talk:Locomotion&amp;diff=39508&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
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				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 21:49, 5 January 2017&lt;/td&gt;
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			&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 3:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 3:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;I'm thinking something along the lines of:&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;I'm thinking something along the lines of:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;the fact that your move verb changes based on your traits/limb layout, and how the different movement types affect the endurance and activity cost of moving from room to room (and thereby the number of rooms moved per heartbeat).&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;the fact that your move verb changes based on your traits/limb layout, and how the different movement types affect the endurance and activity cost of moving from room to room (and thereby the number of rooms moved per heartbeat).&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;fly: if wingless flight or 2+ wings&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;fly: if wingless flight or 2+ wings&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;walk/run or canter/trot: for bipeds or quadrupeds with fully functional walky walk limbs&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;walk/run or canter/trot: for bipeds or quadrupeds with fully functional walky walk limbs&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;hop: For those with less than the correct number of walky walk limbs (do kentaur walk or trot while missing 1/2 legs? or limp? hop? I dunno)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;hop: For those with less than the correct number of walky walk limbs (do kentaur walk or trot while missing 1/2 legs? or limp? hop? I dunno)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;slither: tail but no legs/feet (Is there a flag that makes a tail slitherable? would a zuth slither if you amped all 4 legs/feet?)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;slither: tail but no legs/feet (Is there a flag that makes a tail slitherable? would a zuth slither if you amped all 4 legs/feet?)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;roll: I probably just made this up, I like to imagine Bez do this if they have a flight proscription challenge though.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;roll: I probably just made this up, I like to imagine Bez do this if they have a flight proscription challenge though.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;flop: For those who's body layout either has none of the above, or who are missing many limbs.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;flop: For those who's body layout either has none of the above, or who are missing many limbs.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;Generally you'll prefer to do them in that order (I think) and don't have any control over it.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;Generally you'll prefer to do them in that order (I think) and don't have any control over it.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;How rooms and exits are defined, that word (which I've forgotten) for the difficulty of passing from one room to another is.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;How rooms and exits are defined, that word (which I've forgotten) for the difficulty of passing from one room to another is.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;how [[Climbing]], [[Swimming]], [[Running]], [[Flight]] etc. get applied based on the terrain, how the exit is defined, and your preferred form of locomotion I guess.&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;how [[Climbing]], [[Swimming]], [[Running]], [[Flight]] etc. get applied based on the terrain, how the exit is defined, and your preferred form of locomotion I guess.&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;[[Breath Control]]&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;[[Breath Control]] &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;affects endurance or whatever&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;Geometry of exits, notable examples of such (basically just being too big for LH sewer, or Loch nether thingies) affected by skills like [[Escape Artist]] [[Tissue Softening]], also [[Encumbrance]].&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;Geometry of exits, notable examples of such (basically just being too big for LH sewer, or Loch nether thingies) affected by skills like [[Escape Artist]] [[Tissue Softening]], also [[Encumbrance]].&lt;/td&gt;&lt;/tr&gt;

			&lt;/table&gt;
		</description>
			<pubDate>Thu, 05 Jan 2017 21:49:47 GMT</pubDate>			<dc:creator>Fungor</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Locomotion</comments>		</item>
		<item>
			<title>Fungor at 21:02, 5 January 2017</title>
			<link>http://wiki.lostsouls.org/w/index.php?title=Talk:Locomotion&amp;diff=39505&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Tough to really decide what goes here.&lt;br /&gt;
&lt;br /&gt;
I'm thinking something along the lines of:&lt;br /&gt;
the fact that your move verb changes based on your traits/limb layout, and how the different movement types affect the endurance and activity cost of moving from room to room (and thereby the number of rooms moved per heartbeat).&lt;br /&gt;
fly: if wingless flight or 2+ wings&lt;br /&gt;
walk/run or canter/trot: for bipeds or quadrupeds with fully functional walky walk limbs&lt;br /&gt;
hop: For those with less than the correct number of walky walk limbs (do kentaur walk or trot while missing 1/2 legs? or limp? hop? I dunno)&lt;br /&gt;
slither: tail but no legs/feet (Is there a flag that makes a tail slitherable? would a zuth slither if you amped all 4 legs/feet?)&lt;br /&gt;
roll: I probably just made this up, I like to imagine Bez do this if they have a flight proscription challenge though.&lt;br /&gt;
flop: For those who's body layout either has none of the above, or who are missing many limbs.&lt;br /&gt;
&lt;br /&gt;
Generally you'll prefer to do them in that order (I think) and don't have any control over it.&lt;br /&gt;
&lt;br /&gt;
How rooms and exits are defined, that word (which I've forgotten) for the difficulty of passing from one room to another is.&lt;br /&gt;
how [[Climbing]], [[Swimming]], [[Running]], [[Flight]] etc. get applied based on the terrain, how the exit is defined, and your preferred form of locomotion I guess.&lt;br /&gt;
[[Breath Control]]&lt;br /&gt;
&lt;br /&gt;
Geometry of exits, notable examples of such (basically just being too big for LH sewer, or Loch nether thingies) affected by skills like [[Escape Artist]] [[Tissue Softening]], also [[Encumbrance]].&lt;br /&gt;
relevance of [[Intangibility]], and [[Amorphism]] and how they can allow you to bypass blah blah blah&lt;br /&gt;
&lt;br /&gt;
of course these also matter.&lt;br /&gt;
[[Flight]], [[Wingless Flight]]&lt;br /&gt;
&lt;br /&gt;
also don't forget that falling is a type of movement as well.&lt;br /&gt;
[[Breaking Falls]] seems relevant for when you stop.&lt;br /&gt;
[[Shatterspire]], [[Loch Nether]], [[Leah's Hill]] great examples of places to get acquainted with gravity.&lt;br /&gt;
the [[Exoma]] is basically the only place you're likely to find non-downward gravity.&lt;br /&gt;
probably link to [[Safe Movement]].&lt;br /&gt;
&lt;br /&gt;
see also: [[Terrain Following]]&lt;br /&gt;
&lt;br /&gt;
summary: Just get flight. duh.&lt;/div&gt;</description>
			<pubDate>Thu, 05 Jan 2017 21:02:25 GMT</pubDate>			<dc:creator>Fungor</dc:creator>			<comments>http://wiki.lostsouls.org/Talk:Locomotion</comments>		</item>
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