Hellhound (Empathic Bond)
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Revision as of 23:56, 4 February 2010 (edit) Kaballah (Talk | contribs) (→Specialties) ← Previous diff |
Revision as of 00:38, 5 February 2010 (edit) Kaballah (Talk | contribs) (→Specialties) Next diff → |
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*[[Unholy fortitude]] | *[[Unholy fortitude]] | ||
*[[Unholy taint]] | *[[Unholy taint]] | ||
+ | *[[Desert fieldcraft]] | ||
+ | *[[Fire affinity]] | ||
+ | *[[Killer instinct]] | ||
+ | *[[Metasenses]] (requires access) | ||
+ | *[[Recuperation]] | ||
+ | *[[Stamina]] | ||
+ | *[[Subordination]] | ||
===Traits=== | ===Traits=== |
Revision as of 00:38, 5 February 2010
Contents |
Bonding Requirements
The Hellhound has not shown any difficulty in being bonded.
Known Abilities
Attribute Modifications
Charms
Hellhounds are frightfully intimidating creatures and can bully their kin into following their consort.
Specialties
Specialty access and bonus specialties increase with bond strength.
- Pain tolerance
- Tactics
- Tenacity
- Tracking
- Unholy fortitude
- Unholy taint
- Desert fieldcraft
- Fire affinity
- Killer instinct
- Metasenses (requires access)
- Recuperation
- Stamina
- Subordination