Call (Empathic Bonds)
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Revision as of 18:14, 4 February 2010 (edit) Jensendied (Talk | contribs) ← Previous diff |
Current revision (04:18, 7 February 2010) (edit) Kaballah (Talk | contribs) (→Call) |
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=Call= | =Call= | ||
- | Call is the ability to call your familiar to your side. To do this, your familiar. | + | Call is the ability to call your familiar to your side. Note that this ability typically respects "no teleport zone" rooms, but the consort can use the [[Kinsee (Empathic Bonds)|kinsee]] and [[Urge (Empathic Bonds)|urge]] charms to "remote control" the familiar into a different room if needed. |
== Usage == | == Usage == | ||
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* '''Familar''': May be <code>my familiar</code> or any designation that you give to a certain familiar in the case of multiples | * '''Familar''': May be <code>my familiar</code> or any designation that you give to a certain familiar in the case of multiples | ||
- | [[Category: Standard Charms (Empathic Bonds)]] | + | [[Category: Standard Charms (Empathic Bonds)]] [[Category: Charms (Empathic Bonds)]] |
Current revision
[edit]
Call
Call is the ability to call your familiar to your side. Note that this ability typically respects "no teleport zone" rooms, but the consort can use the kinsee and urge charms to "remote control" the familiar into a different room if needed.
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Usage
concentrate on calling <Familiar>
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Arguments
- Familar: May be
my familiar
or any designation that you give to a certain familiar in the case of multiples