Alligator (Empathic Bond)
From LSWiki
(Difference between revisions)
Revision as of 16:28, 11 February 2010 (edit) Kaballah (Talk | contribs) (→Specialty Bonuses) ← Previous diff |
Revision as of 16:49, 11 February 2010 (edit) Kaballah (Talk | contribs) (→Specialty Bonuses) Next diff → |
||
Line 14: | Line 14: | ||
*[[Wrestling]] | *[[Wrestling]] | ||
*[[Cutting Resistance]] (bonus specialties are not granted until the bond has evolved a bit, but 2 access is available immediately) | *[[Cutting Resistance]] (bonus specialties are not granted until the bond has evolved a bit, but 2 access is available immediately) | ||
+ | *A[[rmour Adaptation]] | ||
+ | *[[Steadiness]] | ||
+ | *[[Stamina]] | ||
+ | *[[Massive Blow]] | ||
==Charms== | ==Charms== |
Revision as of 16:49, 11 February 2010
Contents |
Known Abilities
NB: Currently, only "normal" alligators can be bonded; the Losthaven sewer alligator is a "giant alligator" and cannot be bonded. Normal alligators can be found in Sseraka and Liathyr's sewers.
Attribute Modifications
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
- Hardiness
- Massive Exertion
- Resilience
- Wrestling
- Cutting Resistance (bonus specialties are not granted until the bond has evolved a bit, but 2 access is available immediately)
- Armour Adaptation
- Steadiness
- Stamina
- Massive Blow
Charms
Initially on bonding:
Shortly after: