Sunfish (Empathic Bond)

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Line 13: Line 13:
[[Plasma Affinity]] [[Plasma Affinity]]
[[Photonic Affinity]] [[Photonic Affinity]]
- [[Introspection]]+ [[Cosmology]]
- + [[Psychology]]
 + [[Fast Talk]]
 + [[Intimidation]]
 + [[Biofeedback]]
 + [[Diplomacy]]
 + [[Manipulation]]
To be worked worked on. To be worked worked on.
Line 31: Line 36:
Sunfish give madnesses much like a sunray, which can give MASSIVE random boosts that can go over 350 points in a single stat. These boosts can also raise your SPs, endurance and the health of your limbs. They also enhance possibly random skills in extreme amounts. Sunfish give madnesses much like a sunray, which can give MASSIVE random boosts that can go over 350 points in a single stat. These boosts can also raise your SPs, endurance and the health of your limbs. They also enhance possibly random skills in extreme amounts.
- Strength Remarkable [ 70 ] Unearthly [ 428 ]  
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
[[Category: Zetesai Familiars]] [[Category: Zetesai Familiars]]

Revision as of 18:44, 29 June 2010

Contents

Known Abilities

Attribute Modifications

They seem to give the same bonuses as a Sunray.


Specialty Bonuses and Access

Bonuses:

 Introspection
 Biofeedback
 Plasma Affinity
 Photonic Affinity
 Cosmology
 Psychology
 Fast Talk
 Intimidation
 Biofeedback
 Diplomacy
 Manipulation

To be worked worked on.


Charms


Additional Bonuses

In mid-late "somewhat frail" bond strength, the consort is turned into a photovore.
Also, in late "very frail", the consort gains one luminescence which increases with bond strength, albeit slowly.


Additional Powers

Sunfish give madnesses much like a sunray, which can give MASSIVE random boosts that can go over 350 points in a single stat. These boosts can also raise your SPs, endurance and the health of your limbs. They also enhance possibly random skills in extreme amounts.

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