Wyvern (Empathic Bond)
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===Tier 1=== | ===Tier 1=== | ||
- | [[Armour Adaptation]]: 1 | + | [[Armour Adaptation]]: 1 |
- | [[Robustness]]: 1 | + | [[Robustness]]: 1 |
===Tier 2=== | ===Tier 2=== | ||
Still early in very frail. | Still early in very frail. | ||
- | [[Find Weakness]]: 1 | + | [[Find Weakness]]: 1 |
- | [[Poison Resistance]]: 1 | + | [[Poison Resistance]]: 1 |
Revision as of 13:37, 12 February 2012
Contents |
Requirements
More than 100 lack of weakness, maybe some intimidation.
Known Abilities
Attribute Modifiers
Those who form an empathic bond with a wyvern receive bonuses to their Strength, Constitution, Dexterity, and Perception.
Specialty Bonuses
Tier 1
Armour Adaptation: 1 Robustness: 1
Tier 2
Still early in very frail. Find Weakness: 1 Poison Resistance: 1
Charms
First, the ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety.
Second, the ability to urge your familiar to specific action. This ability can be used even if you do not know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.
Third, the ability to call your familiar to your side. To do this, concentrate on calling your familiar.
Additional Abilities
You sense a strange resonance between you and Malum, followed immediately by you feeling something pushing out of the lower back of your chest.
A strong-looking scaley white tail grows out of your lower back in a slithering motion.
This is exactly as it seems. At some point in a fairly healthy bond, you grow a tail which does not have a stinger, but might obtain one in the future.