Zil
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The rune zil grants power over one of the races created to serve Lord Ahrikol, the goblins. Activate it to attempt mental [[Ringwielder domination runes|domination]] of your target. If no specification of a target is given, your current opponent will be targeted. | The rune zil grants power over one of the races created to serve Lord Ahrikol, the goblins. Activate it to attempt mental [[Ringwielder domination runes|domination]] of your target. If no specification of a target is given, your current opponent will be targeted. | ||
+ | |||
+ | '''Important note:''' | ||
+ | [OOC Twilight] once you resist RW domination from a particular person, you're | ||
+ | never going to be redominated | ||
[[Category: Ringwielder Guild]] | [[Category: Ringwielder Guild]] | ||
[[Category: Ringwielder Runes]] | [[Category: Ringwielder Runes]] |
Revision as of 10:50, 31 January 2013
[ = Zil = ] __ | [ Type : ] domination / | [ Description : ] dominate goblin / __| [ Significance : ] high 7 \ | [ Activity Cost : ] fifteen \__/ | [ Activation Spirit Cost : ] eighty | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds [ Control Skills : ] eight parts intimidation, three parts power tuning, two parts power direction, two parts power focusing and two parts power generation [ Specialty Access : ] intimidation degree II access [ Possessed : ] no
The rune zil grants power over one of the races created to serve Lord Ahrikol, the goblins. Activate it to attempt mental domination of your target. If no specification of a target is given, your current opponent will be targeted.
Important note:
[OOC Twilight] once you resist RW domination from a particular person, you're never going to be redominated