Umbral wind blast (Ordo Zephyrius Mutatoris spell)
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Relevant Skills: four parts evocation, one part aeroturgy, one part conjuration, and one part skiaturgy | Relevant Skills: four parts evocation, one part aeroturgy, one part conjuration, and one part skiaturgy | ||
Rating Requirement: one hundred forty-five | Rating Requirement: one hundred forty-five | ||
- | Knowledge Requirement: Umbral fieldcraft skill of 20 or higher and have at least 40 points among physics skill and cosmology skill; or be a Stalker of | + | Knowledge Requirement: Umbral fieldcraft skill of 20 or higher and have at least 40 |
+ | points among physics skill and cosmology skill; or be a Stalker of | ||
the Gate | the Gate | ||
Effective Maximum Rating: three hundred forty-five | Effective Maximum Rating: three hundred forty-five |
Revision as of 22:21, 1 February 2013
Ordo Zephyrius Mutatoris Spell: Umbral Wind Blast
Relevant Attributes: three parts charisma and one part intelligence Relevant Skills: four parts evocation, one part aeroturgy, one part conjuration, and one part skiaturgy Rating Requirement: one hundred forty-five Knowledge Requirement: Umbral fieldcraft skill of 20 or higher and have at least 40 points among physics skill and cosmology skill; or be a Stalker of the Gate Effective Maximum Rating: three hundred forty-five Difficulty: ordinary Forms of Evocation: umbral wind blast umbral wind blast <target> Base Energy Costs: twenty-nine points of spiritual energy
This spell is a somewhat strange variant on wind blast, as it isn't clear that there is such a thing as wind or air per se on the umbra. It carries umbral mana along a separate gust of reified air. This is one of a handful of spells accessible to those with familiarity with umbral meteorology.
Development Information: This spell was created by Twilight; the source code was last updated Fri Mar 25 17:19:48 2011.