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| - | [ Key Information ] | + | '''[ Key Information ]''' | 
| starting out, Losthaven, rules, devhelp | starting out, Losthaven, rules, devhelp | ||
| - | + | ''' | |
| - | [ General-Purpose Commands ] | + | [ General-Purpose Commands ]''' | 
| set, show, perform, start, stop, report, switch, clear | set, show, perform, start, stop, report, switch, clear | ||
| - | [ Communications ] | + | '''[ Communications ]''' | 
| - | :<emote>, ;<emit>, atmosphere, channels, devhelp <msg>, emergency <msg>, | + | :<emote>, ;<emit>, atmosphere, channels, devhelp <msg>, emergency <msg>, say <msg>, shout <msg>, tell <player> <msg>, whisper <player> <msg> | 
| - | say <msg>, shout <msg>, tell <player> <msg>, whisper <player> <msg> | + | |
| - | [ Fighting ] | + | '''[ Fighting ]''' | 
| - | combat, kill <name>, flee, hunting, wield <weapon>, wear <armour>, | + | combat, kill <name>, flee, hunting, wield <weapon>, wear <armour>, unwield <weapon>, remove <armour>, speed, succor <person> | 
| - | unwield <weapon>, remove <armour>, speed, succor <person> | + | |
| - | [ Game Information ] | + | '''[ Game Information ]''' | 
| examine, whois, help, history, hunger, limbs, look, skills, specialties | examine, whois, help, history, hunger, limbs, look, skills, specialties | ||
| - | [ Attributes ] | + | '''[ Attributes ]''' | 
| - | attributes, charisma, constitution, dexterity, endurance, hit points, | + | attributes, charisma, constitution, dexterity, endurance, hit points, intelligence, perception, size, spell points, strength, willpower | 
| - | intelligence, perception, size, spell points, strength, willpower | + | |
| - | [ Other ] | + | '''[ Other ]''' | 
| - | abort, alignment, bug <msg>, come, dismount, distrust <person>, drop <obj>, | + | abort, alignment, bug <msg>, come, dismount, distrust <person>, drop <obj>, encumbrance, ethics, for, forget <thing>, get <obj>, give <obj> to <obj>, go, grouping, idea <msg>, keep, login commands, memorize <thing>, mount <steed>, praise <msg>, put <obj> in <obj>, quests, quit, repeating, save, sbar, treat, trust <person>, typo <msg> | 
| - | encumbrance, ethics, for, forget <thing>, get <obj>, give <obj> to <obj>, go, | + | |
| - | grouping, idea <msg>, keep, login commands, memorize <thing>, mount <steed>, | + | |
| - | praise <msg>, put <obj> in <obj>, quests, quit, repeating, save, sbar, | + | |
| - | treat, trust <person>, typo <msg> | + | |
| - | [ Further Information ] | + | '''[ Further Information ]''' | 
| - | abbrevs, adventuring companies, anthrope, color, credits, cultures, | + | abbrevs, adventuring companies, anthrope, color, credits, cultures, developing, donations, door, dying, experience, followers, gods, guildhall, guilds, heroes, levels, mail, privacy, race, specifying targets, traders | 
| - | developing, donations, door, dying, experience, followers, gods, guildhall, | + | |
| - | guilds, heroes, levels, mail, privacy, race, specifying targets, traders | + | |
Revision as of 04:56, 31 May 2007
[ Key Information ]
starting out, Losthaven, rules, devhelp
[ General-Purpose Commands ]
set, show, perform, start, stop, report, switch, clear
[ Communications ]
:<emote>, ;<emit>, atmosphere, channels, devhelp <msg>, emergency <msg>, say <msg>, shout <msg>, tell <player> <msg>, whisper <player> <msg>
[ Fighting ]
combat, kill <name>, flee, hunting, wield <weapon>, wear <armour>, unwield <weapon>, remove <armour>, speed, succor <person>
[ Game Information ]
examine, whois, help, history, hunger, limbs, look, skills, specialties
[ Attributes ]
attributes, charisma, constitution, dexterity, endurance, hit points, intelligence, perception, size, spell points, strength, willpower
[ Other ]
abort, alignment, bug <msg>, come, dismount, distrust <person>, drop <obj>, encumbrance, ethics, for, forget <thing>, get <obj>, give <obj> to <obj>, go, grouping, idea <msg>, keep, login commands, memorize <thing>, mount <steed>, praise <msg>, put <obj> in <obj>, quests, quit, repeating, save, sbar, treat, trust <person>, typo <msg>
[ Further Information ]
abbrevs, adventuring companies, anthrope, color, credits, cultures, developing, donations, door, dying, experience, followers, gods, guildhall, guilds, heroes, levels, mail, privacy, race, specifying targets, traders
