Help Files
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'''[ Key Information ]''' | '''[ Key Information ]''' | ||
- | starting out, Losthaven, rules, devhelp | + | starting out, Losthaven, rules, devhelp |
- | ''' | + | |
- | [ General-Purpose Commands ]''' | + | '''[ General-Purpose Commands ]''' |
- | set, show, perform, start, stop, report, switch, clear | + | set, show, perform, start, stop, report, switch, clear |
'''[ Communications ]''' | '''[ Communications ]''' | ||
- | :<emote>, ;<emit>, atmosphere, channels, devhelp <msg>, emergency <msg>, say <msg>, shout <msg>, tell <player> <msg>, whisper <player> <msg> | + | :<emote>, ;<emit>, atmosphere, channels, devhelp <msg>, emergency <msg>, say <msg>, shout <msg>, tell <player> <msg>, whisper <player> <msg> |
'''[ Fighting ]''' | '''[ Fighting ]''' | ||
- | combat, kill <name>, flee, hunting, wield <weapon>, wear <armour>, unwield <weapon>, remove <armour>, speed, succor <person> | + | combat, kill <name>, flee, hunting, wield <weapon>, wear <armour>, unwield <weapon>, remove <armour>, speed, succor <person> |
'''[ Game Information ]''' | '''[ Game Information ]''' | ||
- | examine, whois, help, history, hunger, limbs, look, skills, specialties | + | examine, whois, help, history, hunger, limbs, look, skills, specialties |
'''[ Attributes ]''' | '''[ Attributes ]''' | ||
- | attributes, charisma, constitution, dexterity, endurance, hit points, intelligence, perception, size, spell points, strength, willpower | + | attributes, charisma, constitution, dexterity, endurance, hit points, intelligence, perception, size, spell points, strength, willpower |
'''[ Other ]''' | '''[ Other ]''' | ||
- | abort, alignment, bug <msg>, come, dismount, distrust <person>, drop <obj>, encumbrance, ethics, for, forget <thing>, get <obj>, give <obj> to <obj>, go, grouping, idea <msg>, keep, login commands, memorize <thing>, mount <steed>, praise <msg>, put <obj> in <obj>, quests, quit, repeating, save, sbar, treat, trust <person>, typo <msg> | + | abort, alignment, bug <msg>, come, dismount, distrust <person>, drop <obj>, encumbrance, ethics, for, forget <thing>, get <obj>, give <obj> to <obj>, go, grouping, idea <msg>, keep, login commands, memorize <thing>, mount <steed>, praise <msg>, put <obj> in <obj>, quests, quit, repeating, save, sbar, treat, trust <person>, typo <msg> |
'''[ Further Information ]''' | '''[ Further Information ]''' | ||
- | abbrevs, adventuring companies, anthrope, color, credits, cultures, developing, donations, door, dying, experience, followers, gods, guildhall, guilds, heroes, levels, mail, privacy, race, specifying targets, traders | + | abbrevs, adventuring companies, anthrope, color, credits, cultures, developing, donations, door, dying, experience, followers, gods, guildhall, guilds, heroes, levels, mail, privacy, race, specifying targets, traders |
Revision as of 04:57, 31 May 2007
[ Key Information ] starting out, Losthaven, rules, devhelp
[ General-Purpose Commands ] set, show, perform, start, stop, report, switch, clear
[ Communications ]
- <emote>, ;<emit>, atmosphere, channels, devhelp <msg>, emergency <msg>, say <msg>, shout <msg>, tell <player> <msg>, whisper <player> <msg>
[ Fighting ] combat, kill <name>, flee, hunting, wield <weapon>, wear <armour>, unwield <weapon>, remove <armour>, speed, succor <person>
[ Game Information ] examine, whois, help, history, hunger, limbs, look, skills, specialties
[ Attributes ] attributes, charisma, constitution, dexterity, endurance, hit points, intelligence, perception, size, spell points, strength, willpower
[ Other ] abort, alignment, bug <msg>, come, dismount, distrust <person>, drop <obj>, encumbrance, ethics, for, forget <thing>, get <obj>, give <obj> to <obj>, go, grouping, idea <msg>, keep, login commands, memorize <thing>, mount <steed>, praise <msg>, put <obj> in <obj>, quests, quit, repeating, save, sbar, treat, trust <person>, typo <msg>
[ Further Information ] abbrevs, adventuring companies, anthrope, color, credits, cultures, developing, donations, door, dying, experience, followers, gods, guildhall, guilds, heroes, levels, mail, privacy, race, specifying targets, traders