Orthros (Empathic Bond)
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* Changes Perception to be 150% for attack ratings. '''As of Very Healthy''' | * Changes Perception to be 150% for attack ratings. '''As of Very Healthy''' | ||
* Changes Perception to be 75% for damage ratings. '''As of Very Healthy''' | * Changes Perception to be 75% for damage ratings. '''As of Very Healthy''' | ||
+ | * Adds Thanatogalvanism? '''As of Very Healthy''' | ||
== Charms == | == Charms == |
Revision as of 22:26, 28 September 2015
You imagine what it would be like to have a deep bond with the huge white two-headed dog, and you feel a distinct echo from within it.
You experience feelings of keenness, searching, vivacity, striving, and bipolarity.
Contents |
Fail
You sense that the huge white two-headed dog feels as though it could see you coming and outmaneuver you, as though you have an unsufficient sense of your surroundings.
Success
You approach the huge black female two-headed dog calmly and deliberately.
You reach out and blend the periphery of your perceptive and emotive sensitivities with a huge black female two-headed dog's mind. The huge black female two-headed dog walks to your side. You feel spiritually exhausted but deeply contented, as though you have been made more complete. You will now trust a huge black female two-headed dog. You are now a first-degree specialist in regeneration. [event logged] You are now a second-degree specialist in tracking. [event logged] Your scales turn black
Accomplished it with Tactics 68, Awareness 112, Jungle fieldcraft 38, Hills fieldcraft 43, arctic fieldcraft 17, desert fieldcraft 17, forestry 26, Mountaineering 17 As per Elronuan in OOC fieldcraft skills mattered I picked jungle and hills due to the nature of Aegeas. I could be wrong though
Whisperhound: Tactics 52, Awareness 93, Hills Fieldcraft 35, Plains Fieldcraft 18, Jungle Fieldcraft 8, Arctic Fieldcraft 8, Forestry 18.
Might actually not be hills/jungle. Might be hills/plains, looking at specialty access.
Attributes
Appears to give a 100% bond strength bonus to perception, 75% bonsues to constitution, and 50% bonuses to intelligence and willpower.
Traits
- Appears to grant 1 limb regeneration point per 10% of bond strength
- Adds Tracking to all dodge/deflection/attack/damage ratings - 2:1 ratio.
- Changes Perception to be 150% for attack ratings. As of Very Healthy
- Changes Perception to be 75% for damage ratings. As of Very Healthy
- Adds Thanatogalvanism? As of Very Healthy
Charms
- Standard Charms
- Social Charms
- Sovereign over their own kind
- Surge_(Empathic_Bonds) - At Robust
Tier 1
- Tracking + 1
- Regeneration +1
Tier 2
- Intimidation +1
- Tenacity +1
Tier 3
Tier 4
End of Fairly Healthy
- Killer instinct +1
- Subordination +1
- Awareness +1