Artillery
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Current revision (03:13, 22 November 2015) (edit) Mafusail (Talk | contribs) |
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- | Artillery -- the operation of siege artillery | ||
- | |||
Class: Ranged Weapon Skills | Class: Ranged Weapon Skills | ||
Attribute: [[Perception]] | Attribute: [[Perception]] | ||
Pedagogy: Procedural | Pedagogy: Procedural | ||
+ | Practitioner Term: Artillerist | ||
+ | |||
+ | The ability to operate siege artillery -- catapults, ballistae, trebuchets, and so on. This skill influences how quickly you can | ||
+ | target siege engines, how accurate the attacks you launch with them are, and how quickly you can reload one. | ||
- | The ability to operate siege artillery -- catapults, ballistae, trebuchets, and so on. This skill influences how | + | =[[:Category: Artillery Trainer|Trainers]]= |
- | quickly you can target siege engines, how accurate the attacks you launch with them are, and how quickly you can reload one. | + | |
[[Category: Skills]] | [[Category: Skills]] | ||
[[Category: Ranged Weapon Skills]] | [[Category: Ranged Weapon Skills]] | ||
- | [[Category:Perception Skills]] | + | [[Category: Perception Skills]] |
+ | [[Category: Uncommon Skills]] |
Current revision
Class: Ranged Weapon Skills Attribute: Perception Pedagogy: Procedural Practitioner Term: Artillerist
The ability to operate siege artillery -- catapults, ballistae, trebuchets, and so on. This skill influences how quickly you can target siege engines, how accurate the attacks you launch with them are, and how quickly you can reload one.
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