Tyltylgm
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Tyltylgm Strunthlg | Tyltylgm Strunthlg | ||
- | Summary: armored carapace | + | Summary: armored carapace |
- | Plural: Tyltylgml | + | Plural: Tyltylgml |
- | Vorgaal: thirty | + | Vorgaal: fifty-five |
- | Typical Fungmrul: extremely high | + | Typical Fungmrul: extremely high |
- | Required to Know: have at least 40 points among insect lore skill, 20% of anatomy skill and 20% of physics skill | + | Required to Know: have at least 20 points among [[insect lore]] skill, 20% of [[anatomy]] skill and 20% of [[physics]] skill |
- | Required to Flgathl: have at least 80 points among insect lore skill, 20% of anatomy skill and 20% of physics skill | + | Required to Flgathl: have at least 80 points among [[insect lore]] skill, 20% of [[anatomy]] skill and 20% of [[physics]] skill |
- | Requirement to Flgathl Met: No | + | Maximum Flgathu Formula: 1% of [[insect lore]] skill plus 0.2% of [[metamorphosis]] skill plus 0.5% of [[anatomy]] skill plus 0.5% of [[physics]] skill, or four, whichever is lower |
- | Maximum Flgathu Formula: 1% of insect lore skill plus 0.2% of metamorphosis skill plus 0.5% of anatomy skill plus 0.5% of physics skill, or | + | Capabilities Affected: [[lack of weakness]] |
- | four, whichever is lower | + | Efficacy Formula: 7% of [[metamorphosis]] skill plus 7% of [[anatomy]] skill plus 25% of [[insect lore]] skill plus 25% of [[physics]] skill, with diminishing returns on a scaling factor of ten |
- | Your Maximum Flgathu: two | + | Fl-n'gathl From: zath vorgaal |
- | Capabilities Affected: lack of weakness | + | |
- | Efficacy Formula: 7% of metamorphosis skill plus 7% of anatomy skill plus 25% of insect lore skill plus 25% of physics skill, with diminishing | + | |
- | returns on a scaling factor of ten | + | |
- | Your Efficacy: 26.1 | + | |
- | Fl-n'gathl From: zath vorgaal | + | |
- | Can Presently Flgathl: no | + | |
- | A tyltylgm is a broad, hardened carapace constructed on the principles illustrated by ghaa'ghu insects, though considerably improved. To be | + | A tyltylgm is a broad, hardened carapace constructed on the principles illustrated by ghaa'ghu insects, though considerably improved. To be clear, it is a bodily limb rather than a covering across your entire vorgaal; the demands of shoggoth physiology do not readily admit a hard surface over all of one's carculgnath. The design objectives of a tyltylgm are to provide as high as possible a ratio of damage-absorbing surface area to invested vorgaal while maximizing the durability of this surface area. Tyltylgml can be somewhat brittle when faced with force sufficient to damage them, but for a competently formed tyltylgm, this can require a tremendous amount of force. |
- | clear, it is a bodily limb rather than a covering across your entire vorgaal; the demands of shoggoth physiology do not readily admit a hard surface | + | |
- | over all of one's carculgnath. The design objectives of a tyltylgm are to provide as high as possible a ratio of damage-absorbing surface area to | + | [[Category: Shoggoth Strunthlg]] |
- | invested vorgaal while maximizing the durability of this surface area. Tyltylgml can be somewhat brittle when faced with force sufficient to damage | + | |
- | them, but for a competently formed tyltylgm, this can require a tremendous amount of force. | + |
Current revision
Tyltylgm Strunthlg
Summary: armored carapace Plural: Tyltylgml Vorgaal: fifty-five Typical Fungmrul: extremely high Required to Know: have at least 20 points among insect lore skill, 20% of anatomy skill and 20% of physics skill Required to Flgathl: have at least 80 points among insect lore skill, 20% of anatomy skill and 20% of physics skill Maximum Flgathu Formula: 1% of insect lore skill plus 0.2% of metamorphosis skill plus 0.5% of anatomy skill plus 0.5% of physics skill, or four, whichever is lower Capabilities Affected: lack of weakness Efficacy Formula: 7% of metamorphosis skill plus 7% of anatomy skill plus 25% of insect lore skill plus 25% of physics skill, with diminishing returns on a scaling factor of ten Fl-n'gathl From: zath vorgaal
A tyltylgm is a broad, hardened carapace constructed on the principles illustrated by ghaa'ghu insects, though considerably improved. To be clear, it is a bodily limb rather than a covering across your entire vorgaal; the demands of shoggoth physiology do not readily admit a hard surface over all of one's carculgnath. The design objectives of a tyltylgm are to provide as high as possible a ratio of damage-absorbing surface area to invested vorgaal while maximizing the durability of this surface area. Tyltylgml can be somewhat brittle when faced with force sufficient to damage them, but for a competently formed tyltylgm, this can require a tremendous amount of force.