Dreamwalkers
From LSWiki
Revision as of 12:43, 9 April 2016 (edit) Colorin (Talk | contribs) (→Comments :-() ← Previous diff |
Revision as of 22:05, 7 September 2016 (edit) Fungor (Talk | contribs) (→Comments :-() Next diff → |
||
Line 11: | Line 11: | ||
*Assuming that you DO invest the time and effort to level your follower to 50 and they leave, whatever reward you get XP wise for all that is probably outweighed by the XP that they've sucked from you in combat, in addition to the time investment you put into them. The best way I can describe the leaving is imagine they float away into the heavens (or wherever) and while doing so they '''''flip you the bird'''''. lol | *Assuming that you DO invest the time and effort to level your follower to 50 and they leave, whatever reward you get XP wise for all that is probably outweighed by the XP that they've sucked from you in combat, in addition to the time investment you put into them. The best way I can describe the leaving is imagine they float away into the heavens (or wherever) and while doing so they '''''flip you the bird'''''. lol | ||
*So my advice? <span style="color:DarkRed">Do not bother.</span> Which is sad because it's a great piece of code which is all-but-useless as it stands, maybe if the ring can be leveled up more it'd be worth the hassle, possibly. | *So my advice? <span style="color:DarkRed">Do not bother.</span> Which is sad because it's a great piece of code which is all-but-useless as it stands, maybe if the ring can be leveled up more it'd be worth the hassle, possibly. | ||
- | *'''P.S.''' The rumor is the ring can be destroyed also, which if true is REALLY bad. :-/ | + | *'''P.S.''' The rumor is the ring can be destroyed also, which if true is REALLY bad. :-/ (You can. It sucks. [[User:Fungor|Fungor]]) |
Note: The only viable use for the follower would be to stop it from leveling, never give it the scarab, and then use it as a portable buffer/teleporter (assuming you can transport it easily). | Note: The only viable use for the follower would be to stop it from leveling, never give it the scarab, and then use it as a portable buffer/teleporter (assuming you can transport it easily). | ||
Revision as of 22:05, 7 September 2016
So this page is going to be for the dreamwalker companions from the Aumbrie and the conversations you can have with them. Generally speaking, they go through "phases". Every time they enter a new phase, they get a new attack and more dialogue options open up. I missed most of the intial ones, so I'll just put up what I can and let others fill in the blanks - Telurel (someone should probably make this look more pretty, if you do much obliged) - Laithde (you're welcome)
To get a dreamwalker, kill Liches in the randomly generated extis room under the Aumbrie. If the lich evolves into a Demi-Lich, it will drop a jeweled skull. Touch the octahedron/repository with the skull and you'll get a dreamwalker summoning sphere.
0.046% chance per lich to form into a demi-lich
Contents |
Comments :-(
- Ok a little backstory on this follower, the initial intent was to gift you a ring (see below) that you then max out and give to an Assoc Leader who will then let you join said Assoc (Dreamwalkers). The rub is that the Assoc is apparently now not happening, so all the effort you put into getting the ring is basically useless.
- With regards to the ring, it caps at "good" quality weapon wise, which while not bad is also not what I'd term as "good", let's call it "barely adequate" quality. The ring weapon gives a discharge attack depending on what gems you have in it (see below), which is nice but not overly exciting.
- The worst part about doing all the crap below is that your Dreamwalker WILL leave, whether you level them to 50+ OR you initiate Phase 4. So the only way to keep it is to NOT initiate Phase 4, which means you have a crappy follower that you don't want to level.
- Assuming that you DO invest the time and effort to level your follower to 50 and they leave, whatever reward you get XP wise for all that is probably outweighed by the XP that they've sucked from you in combat, in addition to the time investment you put into them. The best way I can describe the leaving is imagine they float away into the heavens (or wherever) and while doing so they flip you the bird. lol
- So my advice? Do not bother. Which is sad because it's a great piece of code which is all-but-useless as it stands, maybe if the ring can be leveled up more it'd be worth the hassle, possibly.
- P.S. The rumor is the ring can be destroyed also, which if true is REALLY bad. :-/ (You can. It sucks. Fungor)
Note: The only viable use for the follower would be to stop it from leveling, never give it the scarab, and then use it as a portable buffer/teleporter (assuming you can transport it easily).
Phases
Phase 1
Shanryllcae opens her stasis sphere with her right hand. A tan-skinned male advenus appears in a burst of bright cyan light. The tan-skinned male advenus states, "What....what happened? I don't remember anything..." in Latin. The tan-skinned male advenus states, "Nevertheless, I'm grateful that you retrieved me from...wherever I was. I suppose I should travel with you, at least for a while." in Latin.
Get an attack that deals shadow/cutting damage Asking their name prompts dialogue
Phase 2
Get an attack that deals lunar damage
Asking their name prompts this: "My name is Celirylluial. I remember... very little. Only that my training is not complete."
Asking about training prompts this: Celirylluial says, "My memories are still greatly incomplete, but I remember a few things." Celirylluial says, "I was one of a number of experimental test subjects, exposed to pure dream-energy channeled through an artificial portal to the estoteric plane of Oneiron." Celirylluial says, "As a result, I gained a number of powers. However, I cannot... seem to recall all of them at present." Celirylluial says, "There is something else... something important. The memory eludes me, however, no matter how I try to recall it." Celirylluial says, "Let us resume our travels. Perhaps, I will remember more -- in time."
Phase 3
Get an attack the deals force/light/piercing
Asking their name prompts this: "My name is Carnore. I am a Dreamwalker of the fifth circle, and my training is complete. Now only my great purpose remains."
Asking about the great purpose prompts this: "During my training, I received visions of a scarab -- a powerful magical artifact from the ancient days of the scaled ones."
"In my dream, the scarab sucked the life from the world -- a cataclysmic shockwave of death covered all the lands, and nothing survived." "I do not know the full significance of my vision, but I do know one thing -- that I must find and destroy this scarab."
The scarab referred is the Kamonthept-Ka artifact. And can only be given to the Dreamwalker when the first three phases are complete.
Phase 4
Upon giving the scarab to the dreamwalker:
You give Scarab to Carnore with your right foreclaw. Carnore says, ->) Incredible! I cannot believe this is happening. (<- Carnore stares at Scarab for a moment in amazement, then suddenly vaporizes it in a burst of oneiric power. Scarab is destroyed. Carnore surges with incredible power as her body is bathed in potent magickal energies. Carnore smiles serenely. You feel a sense of accomplishment. You have gained one hundred fifty-three thousand seven hundred thirty-three experience. Carnore says, ->) At last, my great purpose is accomplished. Let us see where our travels take us next, and perhaps I may share a boon with you someday as well. (<-
Phase 5
Saying boon to them afterwards prompts this:
Carnore says, ->) Very well. Be cautious, however, for I may only do this once. (<- Carnore is surrounded by an intense iridescent glow as Carnore begins to form something out of pure oneiric power. A diamond-runed quartz ring appears out of the air in her possession. Carnore gives a diamond-runed quartz ring to you. Carnore says, ->) I pray that it will give you great power, eventually. Seek out its properties in the air, and the sea, and the world around you. (<-
The Dreamwalker must complete all 4 phases to unlock the 5th
Boon
This is a ring made of iridescent diamond gem runes and quartz. The quality of its craftsmanship is exquisite. You recognize it as a rare ring of Poieoneira, or Dream Actualization. It grants the ability to summon a weapon made of pure oneirax by imagining a dream of the desired weapon type, the strength and power of which are enhanced by the experience accumulated by the ring and certain events experienced by the wearer while wearing the ring. The wearer of the ring may also banish their dream weapon by imagining an awakening, query the status of the ring's power by concentrating on feeling drowsy, and attempt to enter a reverie by imagining a dreamscape. It has a few thin streamers of glinting pattern within and around it. You estimate its value at about eight hundred eighty gold. You are wearing it. It is in perfect condition. It is intermediate in size, and looks just about right to fit you. It looks about a twentieth of a dimin across and a fifth of a dimin around. It weighs about a five-hundredth of a dekan.
Weapon
>imagine a dream of dagger
You imagine a dream of dagger.
The iridescent diamond gem runes on your ring of poieoneira glow fiercely.
An aelithandar dagger appears in your possession in a flash of iridescent light.
Ring Experience
You concentrate on feeling drowsy.
A dreamlike whisper floats across your mind, impressing upon you that your ring of poieoneira has accumulated one hundred forty-one points of experience and has absorbed the oneirological principles of extropy.
Dreamscapes
In the Et'zlaerhi palace throne room
You imagine a dreamscape.
The iridescent diamond gem runes on your ring of poieoneira glow with a soft iridescent light.
You fall into a dream-like trance, feeling a gentle flow of dream energy envelop you as the world around you sublimates into a dreamscape.
You take in the seascape around you, drinking in the sensations of the underwater world.
The iridescent diamond gem runes on your ring of poieoneira briefly glow with a shimmering blue radiance.
You fall gently out of your trance as the gentle flow of dream energy recedes and the dreamscape around you fades away, leaving you back in the waking world once more.
In Bartz Lair
You imagine a dreamscape.
The iridescent diamond gem runes on your ring of poieoneira glow with a soft iridescent light.
You fall into a dream-like trance, feeling a gentle flow of dream energy envelop you as the world around you sublimates into a dreamscape.
You contemplate the underground majesty around you, feeling the slow, massive pulse of the subterranean world.
The iridescent diamond gem runes on your ring of poieoneira briefly glow with a stony gray radiance.
You fall gently out of your trance as the gentle flow of dream energy recedes and the dreamscape around you fades away, leaving you back in the waking world once more.
In the Lost Lamb Tavern
> imagine a dreamscape
You imagine a dreamscape.
The iridescent diamond gem runes on your ring of poieoneira glow with a soft iridescent light.
You fall into a dream-like trance, feeling a gentle flow of dream energy envelop you as the world around you sublimates into a dreamscape.
You stagger as you are overwhelmed by the sheer force of life and energy exuded by the seemingly endless throng of creatures reveling around you across the limitless dreamscape.
The iridescent diamond gem runes on your ring of poieoneira briefly glow with a blazing whiteness.
You fall gently out of your trance as the gentle flow of dream energy recedes and the dreamscape around you fades away, leaving you back in the waking world once more.
In Exoma
You imagine a dreamscape.
he iridescent diamond gem runes on your ring of poieoneira glow with a soft iridescent light.
You fall into a dream-like trance, feeling a gentle flow of dream energy envelop you as the world around you sublimates into a dreamscape.
You experience the scorching inferno surrounding you, reveling in the fury of the cataclysm unleashed. You survey the expansive panorama below you, feeling the vast, charged power of the clouds and open sky. You recoil from the utter madness of the senseless, overwhelming chaos surrounding and assaulting you.
The iridescent diamond gem runes on your ring of poieoneira briefly glow with a blazing orange and an airy blue radiance.
You fall gently out of your trance as the gentle flow of dream energy recedes and the dreamscape around you fades away, leaving you back in the waking world once more.