Disease Affinity

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Revision as of 00:40, 29 September 2007 (edit)
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Current revision (22:42, 18 February 2018) (edit)
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-Disease Affinity+ Class: Affinity Skills
 + Attribute: [[Vitality]]
 + Pedagogy: Body Alteration
 + Practitioner Term: Disease Affinite
 + Specialty Required: Degree I
 + Antagonistic To: Poison Affinity
 + Hidden Skill
- Class: Physical Conditioning Skills+ This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the
- Attribute: Constitution+ body's functioning, potentially even to the point where exposure to them becomes restorative. However, the greater an affinity for
- Pedagogy: Body Alteration+ disease one develops, the more vulnerable one becomes to poison.
- Specialty Required: Degree I+
- Hidden Skill+ Disease affinity can be increased by exposure to pestilence, as well as degraded by exposure to venom, changing more quickly
 + according to one's [[somatic adaptability]].
-This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is+=[[:Category:Disease Affinity Trainer|Trainers]]=
-incorporated into the body's functioning, potentially even to the point where exposure to them becomes restorative. +
-However, the greater an affinity for disease one develops, the more vulnerable one becomes to poison.+
-Development Information: The disease affinity skill was created by Chaos; the source+[[Category: Skills]]
-code was last updated Wed Jan 31 04:34:13 2007.+[[Category: Affinity Skills]]
 +[[Category: Vitality Skills]]
 +[[Category: Hidden Skills]]

Current revision

Class: Affinity Skills
Attribute: Vitality
Pedagogy: Body Alteration
Practitioner Term: Disease Affinite
Specialty Required: Degree I
Antagonistic To: Poison Affinity
Hidden Skill
This skill represents one's bodily processes operating in such a fashion that the activity of disease agents is incorporated into the
body's functioning, potentially even to the point where exposure to them becomes restorative.  However, the greater an affinity for
disease one develops, the more vulnerable one becomes to poison.

Disease affinity can be increased by exposure to pestilence, as well as degraded by exposure to venom, changing more quickly
according to one's somatic adaptability.

Trainers

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