Electrical protection (Ordo Zephyrius Mutatoris spell)

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(Electrical protection moved to Electrical protection (Ordo Zephyrius Mutatoris spell))
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Current revision (12:18, 18 December 2019) (edit)
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-> '''Ordo Zephyrius Mutatoris Spell: Electrical Protection'''+> '''Ordo Zephyrius Mutatoris Spell: Anastrape'''
- Relevant Attributes: two parts intelligence and one part charisma+ Common Name: Lightning Ward
- Relevant Skills: one part aeromancy, one part enchantment and one part evocation+ Knowledge Requirement: None
- Rating Requirement: fifty+ Summary: electrical protection
- Effective Maximum Rating: three hundred seventy-five+
- Difficulty: ordinary+
- Form of Evocation:+
- electrical protection for <target>+
- Base Energy Costs: twenty points of spiritual energy and two points of electricity+
- This simple enchantment makes Ordo Zephyrius Mutatoris highly resistant to electricity for quite a long time. +One of the most basic and ideal spells for members of Ordo Zephyrius Mutatoris is the ability to ward themselves from the damage and effect of the lightning amalgamal.
-At higher levels of control, it will make one totally immune to electricity.+
- Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.+ Steps:
 + 1) speaking the winds
 + Type: Speech
 + Importance: minor, optional
 + Difficulty: very easy
 + Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
 + Energy Costs: zero of a point of metabolic energy
 + 2) the opening of the way
 + Type: Praxis
 + Importance: minor, optional
 + Difficulty: very easy
 + Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
 + Energy Costs: zero of a point of magickal energy
 + 3) seeking out sluices of amalgamal lightning
 + Type: Gesture
 + Importance: great, optional
 + Difficulty: easy
 + Skills: [[elektraturgy]] (heavy), [[evocation]] (moderate), [[conjuration]] (small), and [[prestidigitation]] (tiny)
 + Energy Costs: one point of amalgamal lightning energy
 + 4) drawing the rune of the skies
 + Type: Gesture
 + Importance: great, optional
 + Difficulty: moderate
 + Skills: [[prestidigitation]] (heavy), [[symbology]] (moderate)
 + Energy Costs: zero of a point of metabolic energy
 + 5) damming amalgamal lightning sluices
 + Type: Gesture
 + Importance: major
 + Difficulty: easy
 + Skills: [[elektraturgy]] (moderate), [[enchantment]] (moderate), and [[evocation]] (small)
 + Energy Costs: ten points of amalgamal lightning energy, ten points of spiritual energy
 + 
 +Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Wed Aug 29 20:34:30 2018.
 +[[Category: Ordo Zephyrius Mutatoris]]

Current revision

> Ordo Zephyrius Mutatoris Spell: Anastrape

   Common Name: Lightning Ward
   Knowledge Requirement: None
   Summary: electrical protection

One of the most basic and ideal spells for members of Ordo Zephyrius Mutatoris is the ability to ward themselves from the damage and effect of the lightning amalgamal.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
       Energy Costs: zero of a point of metabolic energy
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
       Energy Costs: zero of a point of magickal energy
   3) seeking out sluices of amalgamal lightning
       Type: Gesture
       Importance: great, optional
       Difficulty: easy
       Skills: elektraturgy (heavy), evocation (moderate), conjuration (small), and prestidigitation (tiny)
       Energy Costs: one point of amalgamal lightning energy
   4) drawing the rune of the skies
       Type: Gesture
       Importance: great, optional
       Difficulty: moderate
       Skills: prestidigitation (heavy), symbology (moderate)
       Energy Costs: zero of a point of metabolic energy
   5) damming amalgamal lightning sluices
       Type: Gesture
       Importance: major
       Difficulty: easy
       Skills: elektraturgy (moderate), enchantment (moderate), and evocation (small)
       Energy Costs: ten points of amalgamal lightning energy, ten points of spiritual energy

Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Wed Aug 29 20:34:30 2018.

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