Magick Dust (Ordo Zephyrius Mutatoris Spell)

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Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[Enochian]] (dominant) and [[hullabaloo]] (small)+ Skills: [[Enochian]] (dominant) and [[vocalization]] (small)
 + Energy Costs: zero of a point of metabolic energy
2) the opening of the way 2) the opening of the way
Type: Praxis Type: Praxis
Importance: minor, optional Importance: minor, optional
Difficulty: very easy Difficulty: very easy
- Skills: [[thaumaturgy]], [[tomfoolery]], and [[woo-woo]]+ Skills: [[thaumaturgy]], [[evocation]], and [[ergiphrasty]]
 + Energy Costs: zero of a point of magickal energy
3) manifesting the thaumaturgic energy 3) manifesting the thaumaturgic energy
Type: Gesture Type: Gesture
Importance: greater Importance: greater
Difficulty: easy Difficulty: easy
- Skills: [[thaumaturgy]] (moderate), [[tomfoolery]] (moderate), [[hocus-pocus]] (small), [[jiggery-pokery]] (tiny), and [[sassiness]] (tiny)+ Skills: [[evocation]] (moderate), [[thaumaturgy]] (moderate), [[prestidigitation]] (small), [[conjuration]] (tiny), and [[enchantment]] (tiny)
 + Energy Costs: twelve points of spiritual energy, twelve points of magickal energy
-Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.+ Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
[[Category: Ordo Zephyrius Mutatoris]] [[Category: Ordo Zephyrius Mutatoris]]

Current revision

> Ordo Zephyrius Mutatoris Spell: Astra

   Common Name: Magick Dust
   Knowledge Requirement: have at least 125 points among 100% of thaumaturgy skill, 100% of conjuration skill, 50% of enchantment skill, and 25% of evocation skill
   Summary: magickal attack

This spell grants the caster the ability to manifest a wisp of thaumaturgic energy around a target to inflict up to several attacks at once.

   Steps:
   1) speaking the winds
       Type: Speech
       Importance: minor, optional
       Difficulty: very easy
       Skills: Enochian (dominant) and vocalization (small)
       Energy Costs: zero of a point of metabolic energy
   2) the opening of the way
       Type: Praxis
       Importance: minor, optional
       Difficulty: very easy
       Skills: thaumaturgy, evocation, and ergiphrasty
       Energy Costs: zero of a point of magickal energy
   3) manifesting the thaumaturgic energy
       Type: Gesture
       Importance: greater
       Difficulty: easy
       Skills: evocation (moderate), thaumaturgy (moderate), prestidigitation (small), conjuration (tiny), and enchantment (tiny)
       Energy Costs: twelve points of spiritual energy, twelve points of magickal energy
   Development Information: This spell was created by Twilight and is maintained by Starhound; the source code was last updated Fri Oct 06 00:47:34 2017.
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