Bear (Empathic Bond)
From LSWiki
(Difference between revisions)
| Revision as of 19:57, 2 December 2010 (edit) Sausage (Talk | contribs) (→Charms) ← Previous diff |
Current revision (12:35, 12 February 2020) (edit) Mafusail (Talk | contribs) |
||
| Line 4: | Line 4: | ||
| ==Attribute Boosts== | ==Attribute Boosts== | ||
| - | A Bear will grant its consort large bonuses to Strength, Constitution, and Willpower. | + | A Bear will grant its consort large bonuses to [[Strength]], [[Vitality]], and [[Willpower]]. |
| - | ==Skill Boosts== | + | ==Skill Effects== |
| - | + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | |
| - | ==Tier 1== (new bond) | + | |- |
| - | + | ! scope="col" style="text-align="center";" | Skill | |
| - | * [[Discipline]] | + | ! scope="col" style="text-align="center";" | Access |
| - | * [[Hardiness]] | + | ! scope="col" style="text-align="center";" | Bonus |
| - | * [[Massive Blow]] | + | |- |
| - | * [[Massive Exertion]] | + | | style="text-align: center;background-color: #33EE33;" | [[Discipline]] |
| - | * [[Steadiness]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
| - | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | |
| - | ==Tier 2== (almost somewhat frail bond) | + | |- |
| - | * [[Load Bearing]] | + | | style="text-align: center;background-color: #33EE33;" | [[Hardiness]] |
| - | * [[Meditation]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
| - | * [[Pain Tolerance]] | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
| - | * [[Psychic Integrity]] | + | |- |
| - | * [[Resilience]] | + | | style="text-align: center;background-color: #33EE33;" | [[Massive Blow]] |
| - | * [[Stamina]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
| - | * [[Wrestling]] | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
| - | + | |- | |
| - | == At fairly healthy | + | | style="text-align: center;background-color: #33EE33;" | [[Massive Exertion]] |
| - | + | | style="text-align: center;background-color: #33EE33;" | 16 | |
| - | You are now a first-degree specialist in: | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
| - | * [[forestry]] | + | |- |
| - | * [[impact absorption]] | + | | style="text-align: center;background-color: #33EE33;" | [[Steadiness]] |
| - | * [[introspection]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
| - | * [[recuperation]] | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
| - | * [[shorelands fieldcraft]] | + | |- |
| + | | style="text-align: center;background-color: #00AA00;" | [[Load Bearing]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Meditation]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Pain Tolerance]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Psychic Integrity]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Resilience]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Stamina]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Wrestling]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Forestry]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Impact Absorption]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Introspection]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Shorelands Fieldcraft]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Armour Use]] | ||
| + | | style="text-align: center;background-color: orange;" | 5 | ||
| + | | style="text-align: center;background-color: orange;" | 25 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Aging Retardation]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Cutting Resistance]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Intimidation]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Killer Instinct]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Robustness]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |} | ||
| ==Charms== | ==Charms== | ||
| Line 40: | Line 112: | ||
| * [[Call (Empathic Bonds)| Call]] | * [[Call (Empathic Bonds)| Call]] | ||
| * [[Kinsee (Empathic Bonds)| Kinsee]] | * [[Kinsee (Empathic Bonds)| Kinsee]] | ||
| - | * [http://wiki.lostsouls.org/Tame_%28Empathic_Bonds%29 Tame] | + | * [[Tame (Empathic Bonds)|Tame]] |
| - | * [http://wiki.lostsouls.org/Command_%28Empathic_Bonds%29 Command] | + | * [[Command (Empathic Bonds)|Command]] |
| - | + | * [[Radical Homeostasis (Empathic Bonds)| Radical Homeostasis]] | |
| - | You sense that this bond is enabling you to perform a bunch of charms, | + | |
| - | arcane feats accomplished by simple mental acts. | + | |
| - | + | ||
| - | First, the ability to tame creatures over which your familiar is | + | |
| - | sovereign. To do this, concentrate on taming the creature. | + | |
| - | + | ||
| - | Second, the ability to urge your familiar to specific action. This | + | |
| - | ability can be used even if you do not know where your familiar is. To do | + | |
| - | this, concentrate on urging your familiar to undertake the desired action. | + | |
| - | + | ||
| - | Third, the ability to send your familiar to safety. This ability can be | + | |
| - | used even if you do not know where your familiar is. To do this, concentrate | + | |
| - | on sending your familiar to safety. | + | |
| - | + | ||
| - | Fourth, the ability to see through your familiar's eyes. This ability can | + | |
| - | be used even if you do not know where your familiar is. To do this, | + | |
| - | concentrate on seeing what your familiar sees. | + | |
| - | + | ||
| - | Fifth, the ability to call your familiar to your side. To do this, | + | |
| - | concentrate on calling your familiar. | + | |
| - | + | ||
| - | Sixth, the ability to command a friendly creature over which your familiar | + | |
| - | is sovereign to undertake a specific action. You can command multiple | + | |
| - | creatures at once in this manner. To do this, concentrate on commanding your | + | |
| - | follower or followers to undertake the desired action. | + | |
| - | + | ||
| - | Seventh, the ability to tremendously strengthen your body against damage | + | |
| - | and shock. The benefits from this charm extend to one's familiar when it is | + | |
| - | performed. To do this, concentrate on the solidity of my body. | + | |
| - | + | ||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
Current revision
Contents |
[edit]
Familiar
Bears are associated with feelings of calmness, imperturbability, immensity and fierceness. Bears are fairly large (around 20 dimins long) and can serve as mounts.
[edit]
Attribute Boosts
A Bear will grant its consort large bonuses to Strength, Vitality, and Willpower.
[edit]
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| Discipline | 16 | 75 + 10% base |
| Hardiness | 16 | 75 + 10% base |
| Massive Blow | 16 | 75 + 10% base |
| Massive Exertion | 16 | 75 + 10% base |
| Steadiness | 16 | 75 + 10% base |
| Load Bearing | 12 | 60 |
| Meditation | 12 | 60 |
| Pain Tolerance | 12 | 60 |
| Psychic Integrity | 12 | 60 |
| Resilience | 12 | 60 |
| Stamina | 12 | 60 |
| Wrestling | 12 | 60 |
| Forestry | 8 | 40 |
| Impact Absorption | 8 | 40 |
| Introspection | 8 | 40 |
| Recuperation | 8 | 40 |
| Shorelands Fieldcraft | 8 | 40 |
| Armour Use | 5 | 25 |
| Aging Retardation | 4 | 20 |
| Cutting Resistance | 4 | 20 |
| Intimidation | 4 | 20 |
| Killer Instinct | 4 | 20 |
| Robustness | 4 | 20 |
[edit]
