Polar Bear (Empathic Bond)
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Revision as of 23:31, 19 February 2010 (edit) Iosin (Talk | contribs) (→Attributes) ← Previous diff |
Current revision (14:14, 12 February 2020) (edit) Mafusail (Talk | contribs) |
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- | ==Familiar== | + | =Familiar= |
+ | |||
+ | This is a male polar bear with white fur and light brown eyes. | ||
+ | He looks about eighteen and a half dimins long, four and seven tenths | ||
+ | dimins wide, and nine and seven twentieths dimins tall. | ||
Associated with feelings of immensity, ferocity, strength and hardiness. | Associated with feelings of immensity, ferocity, strength and hardiness. | ||
- | ==Attributes== | + | =Bond Failure Message= |
+ | |||
+ | You sense that the elder white male polar bear senses some suppressed timidity within you, causing him to quickly lose interest in forming a bond with you. | ||
+ | |||
+ | =Bonding Requirements= | ||
+ | One was bonded with 91 [[intimidation]], 98 [[courage]], 98 [[massive blow]] and 99 [[killer instinct]]. | ||
+ | Another at 71 intimidation, 95 courage, 135 massive blow and 67 killer instinct. | ||
+ | |||
+ | =Known Abilities= | ||
+ | ==Attribute Modifications== | ||
+ | |||
+ | The consort will gain a bonus to their [[Strength]] and [[Vitality]] equal to their bond strength. | ||
+ | |||
+ | Around very healthy the consort will gain 1 point of [[Berserkergang]].<br> | ||
+ | A second point of Berserkergang is granted at deep.<br> | ||
+ | A third point of Berserkergang is granted at nearly complete. | ||
+ | |||
+ | ==Skill Effects== | ||
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Hardiness]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Killer Instinct]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Massive Blow]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Massive Exertion]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Tenacity]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 15 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 37.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Arctic Fieldcraft]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Intimidation]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Load Bearing]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Pain Tolerance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Stamina]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Steadiness]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Wrestling]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Armour Use]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Impact Absorption]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Resilience]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Somatesthesia]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Cold Tolerance]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 12.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Cutting Resistance]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==Charms== | ||
+ | |||
+ | At Bonding | ||
+ | |||
+ | *[[Urge (Empathic Bonds) | Urge]] | ||
+ | |||
+ | During Very Frail | ||
+ | |||
+ | *[[Call (Empathic Bonds) | Call]] | ||
+ | *[[Send (Empathic Bonds) | Send]] | ||
+ | |||
+ | Near the end of Very Frail | ||
+ | |||
+ | *[[Kinsee (Empathic Bonds) | Kinsee]] | ||
+ | |||
+ | Robust | ||
+ | |||
+ | *[[Surge (Empathic Bonds)| Surge]] | ||
- | Very large bonus to Strength and Constitution. | + | Resilient |
- | ==Bonus Specs== | + | *[[Conjoin (Empathic Bonds)|Conjoin]] |
- | When I checked at almost somewhat frail bond: | + | ==Bond Strength For Which the Above Information is Current== |
+ | Complete | ||
- | * [[Arctic Fieldcraft]] | + | [[Category: Empathic Bond Familiars]] |
- | * [[Hardiness]] | + | [[Category: Verynvelyrae Familiars]] |
- | * [[Intimidation]] | + | [[Category: Ursine Familiars]] |
- | * [[Load Bearing]] | + | [[Category: Mountable Familiars]] |
- | * [[Massive Blow]] | + | |
- | * [[Massive Exertion]] | + | |
- | * [[Pain Tolerance]] | + | |
- | * [[Stamina]] | + | |
- | * [[Steadiness]] | + | |
- | * [[Tenacity]] | + | |
- | * [[Wrestling]] | + |
Current revision
Contents |
Familiar
This is a male polar bear with white fur and light brown eyes. He looks about eighteen and a half dimins long, four and seven tenths dimins wide, and nine and seven twentieths dimins tall.
Associated with feelings of immensity, ferocity, strength and hardiness.
Bond Failure Message
You sense that the elder white male polar bear senses some suppressed timidity within you, causing him to quickly lose interest in forming a bond with you.
Bonding Requirements
One was bonded with 91 intimidation, 98 courage, 98 massive blow and 99 killer instinct. Another at 71 intimidation, 95 courage, 135 massive blow and 67 killer instinct.
Known Abilities
Attribute Modifications
The consort will gain a bonus to their Strength and Vitality equal to their bond strength.
Around very healthy the consort will gain 1 point of Berserkergang.
A second point of Berserkergang is granted at deep.
A third point of Berserkergang is granted at nearly complete.
Skill Effects
Skill | Access | Bonus |
---|---|---|
Hardiness | 16 | 37.5 + 5% base |
Killer Instinct | 16 | 37.5 + 5% base |
Massive Blow | 16 | 37.5 + 5% base |
Massive Exertion | 16 | 37.5 + 5% base |
Tenacity | 15 | 37.5 |
Arctic Fieldcraft | 12 | 30 |
Intimidation | 12 | 30 |
Load Bearing | 12 | 30 |
Pain Tolerance | 12 | 30 |
Stamina | 12 | 30 |
Steadiness | 12 | 30 |
Wrestling | 12 | 30 |
Armour Use | 8 | 20 |
Combat Reflexes | 8 | 20 |
Impact Absorption | 8 | 20 |
Resilience | 8 | 20 |
Somatesthesia | 8 | 20 |
Cold Tolerance | 5 | 12.5 |
Cutting Resistance | 4 | 10 |
Charms
At Bonding
During Very Frail
Near the end of Very Frail
Robust
Resilient
Bond Strength For Which the Above Information is Current
Complete