Zadash
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| - | [ = Zadash = ] | + | [ = Zadash = ] |
| - | _ < [ Type : ] passive defense | + | _ < [ Type : ] passive defense |
| - | / \___> [ Description : ] piercing resistance | + | / \___> [ Description : ] piercing resistance |
| - | \ [ Significance : ] major | + | \ [ Significance : ] major |
| - | \ < [ Activation Spirit Cost : ] none | + | \ < [ Activation Spirit Cost : ] none |
| - | \___> [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two | + | \___> [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two |
| - | minutes and thirty seconds | + | minutes and thirty seconds |
| - | [ Control Skills : ] eight parts lack of weakness, five parts power | + | [ Control Skills : ] eight parts lack of weakness, five parts power |
| - | generation, four parts power focusing, four parts power tuning and three | + | generation, four parts power focusing, four parts power tuning and three |
| - | parts power direction | + | parts power direction |
| - | [ Specialty Access : ] lack of weakness degree I access | + | [ Specialty Access : ] lack of weakness degree I access |
| - | [ Possessed : ] yes | + | [ Possessed : ] yes |
| - | The rune zadash grants resistance to piercing damage, as from daggers, spears, sword | + | The rune zadash grants resistance to piercing damage, as from daggers, spears, sword |
| - | points, or the teeth of many wild creatures. | + | points, or the teeth of many wild creatures. |
Revision as of 11:56, 30 October 2007
[ = Zadash = ]
_ < [ Type : ] passive defense
/ \___> [ Description : ] piercing resistance
\ [ Significance : ] major
\ < [ Activation Spirit Cost : ] none
\___> [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two
minutes and thirty seconds
[ Control Skills : ] eight parts lack of weakness, five parts power
generation, four parts power focusing, four parts power tuning and three
parts power direction
[ Specialty Access : ] lack of weakness degree I access
[ Possessed : ] yes
The rune zadash grants resistance to piercing damage, as from daggers, spears, sword points, or the teeth of many wild creatures.
