Dracula's Castle
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*'''Location''': (-34, -33, 2), Visigonia. | *'''Location''': (-34, -33, 2), Visigonia. | ||
- | *Tentative Speedwalk from Losthaven: go 9s, 24e, u, 33e, 2s, 3e, u, 8e, 2n Back: go 2s, 8w, d, 3w, 2n, 34w, d, 25w, 9n, 2e | + | *Tentative Speedwalk from Losthaven: go 9s, 24e, u, 33e, 2s, 3e, u, 8e, 2n Back: go 2s, 8w, d, 3w, 2n, 33w, d, 24w, 9n |
*Whole area is no teleportation. | *Whole area is no teleportation. | ||
- | *You can't pass through the walls with [[intangibility]]. | + | *You can't pass through the walls with [[intangibility]], neither can you fly onto the walkway or roof (which has shimmering air above it). |
- | *The varied creatures found in this area('s outside?) won't go onto the pathway. | + | *The varied creatures found in this area('s outside?) won't go onto the pathway. Neither will they spawn in the forest or cemetery. |
- | *To actually pass into the Castle, you will need to slaughter Theodericus the groundskeeper, who stands at the gate house. He casts [[Sumerian]] spells, and is incredibly powerful. It has been observed that he has flower (really), mud, and gravity attacks. If you're unprepared, you may die in seconds. | + | *To actually pass into the Castle, you will need to slaughter Theodericus the groundskeeper, who stands at the gate house. He casts [[Sumerian]] spells, and is incredibly powerful. It has been observed that he has flower (really; composed from earth-extropy-spirit-water, so not to be underestimated), mud, and gravity attacks. If you're unprepared, you may die in seconds. |
+ | *The whole place has a lot of [[mana]] in its composition, so much that some rooms are 1% or less [[air]]. | ||
+ | *If you are a sneaky snake and enter the castle when someone else has killed Theodericus, when he respawns you will get "A mysterious force stops you" and you won't even be able to move. What is to be done at this point is unclear, because Theodericus was killed, yet the mysterious force didn't abate. | ||
+ | *You may find a golden skinned kedeth. He's weak and seems to be related to the second door. It gave different messages when he was alive and he was dead. | ||
==Old Combat Logs related to the Castle== | ==Old Combat Logs related to the Castle== | ||
[[Halloween Battle: Dracula]] | [[Halloween Battle: Dracula]] | ||
Line 18: | Line 21: | ||
==Maps== | ==Maps== | ||
- | Level 0 (it has no underground): | + | Level -2 (cellar [what else...?] todo) |
+ | |||
+ | Level -1: (todo) | ||
+ | |||
+ | Level 0: | ||
+++++++++++++++++++++++++++++++++++++++++++++ | +++++++++++++++++++++++++++++++++++++++++++++ |
Current revision
A spooky castle in Visigonia. For decades, it was a seasonal, Halloween only event, until ~2019, when it was turned into a permanent fixture.
- Lots of undead around.
- The Castle contains Dracula.
- Location: (-34, -33, 2), Visigonia.
- Tentative Speedwalk from Losthaven: go 9s, 24e, u, 33e, 2s, 3e, u, 8e, 2n Back: go 2s, 8w, d, 3w, 2n, 33w, d, 24w, 9n
- Whole area is no teleportation.
- You can't pass through the walls with intangibility, neither can you fly onto the walkway or roof (which has shimmering air above it).
- The varied creatures found in this area('s outside?) won't go onto the pathway. Neither will they spawn in the forest or cemetery.
- To actually pass into the Castle, you will need to slaughter Theodericus the groundskeeper, who stands at the gate house. He casts Sumerian spells, and is incredibly powerful. It has been observed that he has flower (really; composed from earth-extropy-spirit-water, so not to be underestimated), mud, and gravity attacks. If you're unprepared, you may die in seconds.
- The whole place has a lot of mana in its composition, so much that some rooms are 1% or less air.
- If you are a sneaky snake and enter the castle when someone else has killed Theodericus, when he respawns you will get "A mysterious force stops you" and you won't even be able to move. What is to be done at this point is unclear, because Theodericus was killed, yet the mysterious force didn't abate.
- You may find a golden skinned kedeth. He's weak and seems to be related to the second door. It gave different messages when he was alive and he was dead.
[edit]
Old Combat Logs related to the Castle
[edit]
Maps
Level -2 (cellar [what else...?] todo)
Level -1: (todo)
Level 0:
+++++++++++++++++++++++++++++++++++++++++++++ + + + --------------------- + + ----fff-------------- + + --ffffff------xxxx--- + + --ffffxxxxxxxxxggxx-- + + -ffffxxbbxDxSxggggx-- + + ffffxxS-----------x-- + + ffffxDD-xxexx-xx>xx-- + + ffffxDD-xcccx-xxxx--- + + ffffxxx-xcccx-xsssss- + + ffffxKK-ScccS-xsssss- + + ffffxxxxxxGxxxxsssss- + + ffffff----=---------- + + ffffff----=---------- + + -fffff----=---------- + + -fffff----=---------- + + -fff------=----mmmmm- + + ----------=----mmmmm- + + ----------=----mmmmm- + + ----------=----mmmmm- + + ----------=---------- + + ----------@---------- + + + +++++++++++++++++++++++++++++++++++++++++++++
Level 1:
+++++++++++++++++++++++++++++++++++++++++++++ + + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''XXXX''' + + ''''''XXXXXXXXX''XX'' + + '''''XX'''''S'''''X'' + + ''''XXS'''''''''''X'' + + ''''X'''XXXXX''''XX'' + + ''''X'''X'''X'XXXX''' + + ''''XXX'X'''X'X'''''' + + ''''X'''S'''S'X'''''' + + ''''XXXXXXXXXXX'''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''@'''''''''' + + + +++++++++++++++++++++++++++++++++++++++++++++ Level 2: +++++++++++++++++++++++++++++++++++++++++++++ + + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''////''' + + ''''''/////////''//'' + + '''''//'''''T'''''/'' + + ''''//T'''''''''''/'' + + ''''/''''''''''''//'' + + ''''/'''''''''////''' + + ''''/'''''''''/'''''' + + ''''/'''T'''T'/'''''' + + ''''///////////'''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''@'''''''''' + + + +++++++++++++++++++++++++++++++++++++++++++++ Level 3: +++++++++++++++++++++++++++++++++++++++++++++ + + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''////''' + + ''''''/////////''//'' + + '''''//'''''''''''/'' + + ''''//''''''''''''/'' + + ''''/''''''''''''//'' + + ''''/'''''''''////''' + + ''''/'''''''''/'''''' + + ''''/'''''''''/'''''' + + ''''///////////'''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''''''''''''' + + ''''''''''@'''''''''' + + + +++++++++++++++++++++++++++++++++++++++++++++
Written in the gate house's arch, there are rusty iron runes, which actually are Sumerian cuneiforms. They read "Dietrich's Stone".
You intone, o Dietrich's Stone o in sibilant Anglic. > Theodericus smiles fondly.
Theodericus says, "Dietrich is one of my ancestors, yes. He built this castle millenia ago. Called it Dietrich's Stone. Passed down the knowledge on keepin' it strong to his kin."