Hedgehog (Empathic Bond)
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| Revision as of 05:22, 30 January 2012 (edit) Zeav (Talk | contribs) ← Previous diff |
Current revision (09:20, 15 October 2023) (edit) Reden (Talk | contribs) |
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| - | = Bonding Requirements = | ||
| - | Possibly none. | ||
| - | |||
| ==Combat Bonuses== | ==Combat Bonuses== | ||
| - | The hedgehog's consort gains a bonus to all combat ratings based on [[willpower]] attribute and [[courage]] skill scaled by bond strength. | + | The hedgehog's consort gains a bonus to all combat ratings based on [[willpower]] attribute and [[courage]] skill scaled by bond strength, and a much larger bonus to all ratings based on fieldcraft skills while in your homeland |
| ==Attribute Bonuses== | ==Attribute Bonuses== | ||
| - | The hedgehog's consort gains a bonus to [[strength]], [[constitution]], [[willpower]], [[charisma]] and [[perception]] | + | The hedgehog's consort gains a bonus to [[strength]], [[vitality]], [[willpower]], [[ego]] and [[perception]] |
| - | ==Specialty Bonuses== | + | ==Skill Effects== |
| - | Bonus specialty degrees and access are provided as follows: | + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" |
| + | |- | ||
| + | ! scope="col" style="text-align="center";" | Skill | ||
| + | ! scope="col" style="text-align="center";" | Access | ||
| + | ! scope="col" style="text-align="center";" | Bonus | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Courage]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Digging]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Hills Fieldcraft]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[Plains Fieldcraft]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Subordination]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 13 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 65 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Carousing]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Forestry]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Ownership]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Resilience]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Steadiness]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[Stealth]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Crushing Resistance]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Cutting Resistance]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Piercing Resistance]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Armour Use]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Dodge]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Hardiness]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Orienteering]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Shield]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Stamina]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Tactics]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[Streetwise]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 35 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Centering]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Diagnosis]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Discipline]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Equilibrium]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[First Aid]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Load Bearing]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Massive Blow]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Pain Tolerance]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Precision Strike]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Robustness]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Stamina]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[Tenacity]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BB6666;" | [[Brawling]] | ||
| + | | style="text-align: center;background-color: #BB6666;" | 3 | ||
| + | | style="text-align: center;background-color: #BB6666;" | none | ||
| + | |} | ||
| - | ===Tier 1=== | ||
| - | *[[Courage]] | ||
| - | *[[Digging]] | ||
| - | *[[Hills Fieldcraft]] | ||
| - | *[[Plains Fieldcraft]] | ||
| - | |||
| - | ===Tier 2=== | ||
| - | Shortly after bonding: | ||
| - | *[[Subordination]] | ||
| - | |||
| - | ===Tier 3=== | ||
| - | Still in very frail: | ||
| - | *[[Carousing]] | ||
| - | *[[Forestry]] | ||
| - | *[[Ownership]] | ||
| - | *[[Resilience]] | ||
| - | *[[Steadiness]] | ||
| - | *[[Stealth]] | ||
| ==Charms== | ==Charms== | ||
| Line 42: | Line 174: | ||
| *[[Kinsee (Empathic Bonds) |Kinsee]] | *[[Kinsee (Empathic Bonds) |Kinsee]] | ||
| - | ==Traits and other known abilities== | + | ==Traits== |
| Seems to grant a bonus to the [[luck]] trait. | Seems to grant a bonus to the [[luck]] trait. | ||
| + | |||
| + | Around very healthy, [[Ambidexterity]]. | ||
| + | |||
| + | One point of [[Autodidaction]] is granted in the middle of robust. | ||
| + | [2023 Oct 14 11:39] [OOC Aeriella] Hedgehog bond is weird -- a lot of its | ||
| + | power relies on you being in your "homeland" | ||
| + | |||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
| [[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
Current revision
Contents |
[edit]
Combat Bonuses
The hedgehog's consort gains a bonus to all combat ratings based on willpower attribute and courage skill scaled by bond strength, and a much larger bonus to all ratings based on fieldcraft skills while in your homeland
[edit]
Attribute Bonuses
The hedgehog's consort gains a bonus to strength, vitality, willpower, ego and perception
[edit]
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| Courage | 16 | 75 + 10% base |
| Digging | 16 | 75 + 10% base |
| Hills Fieldcraft | 16 | 75 + 10% base |
| Plains Fieldcraft | 16 | 75 + 10% base |
| Subordination | 13 | 65 |
| Carousing | 12 | 60 |
| Forestry | 12 | 60 |
| Ownership | 12 | 60 |
| Resilience | 12 | 60 |
| Steadiness | 12 | 60 |
| Stealth | 12 | 60 |
| Crushing Resistance | 9 | 45 |
| Cutting Resistance | 9 | 45 |
| Piercing Resistance | 9 | 45 |
| Armour Use | 8 | 40 |
| Combat Reflexes | 8 | 40 |
| Dodge | 8 | 40 |
| Hardiness | 8 | 40 |
| Orienteering | 8 | 40 |
| Recuperation | 8 | 40 |
| Shield | 8 | 40 |
| Stamina | 8 | 40 |
| Tactics | 8 | 40 |
| Streetwise | 7 | 35 |
| Centering | 4 | 20 |
| Diagnosis | 4 | 20 |
| Discipline | 4 | 20 |
| Equilibrium | 4 | 20 |
| First Aid | 4 | 20 |
| Load Bearing | 4 | 20 |
| Massive Blow | 4 | 20 |
| Pain Tolerance | 4 | 20 |
| Precision Strike | 4 | 20 |
| Robustness | 4 | 20 |
| Stamina | 4 | 20 |
| Tenacity | 4 | 20 |
| Brawling | 3 | none |
[edit]
Charms
Shortly thereafter
Just before somewhat frail
[edit]
Traits
Seems to grant a bonus to the luck trait.
Around very healthy, Ambidexterity.
One point of Autodidaction is granted in the middle of robust.
[2023 Oct 14 11:39] [OOC Aeriella] Hedgehog bond is weird -- a lot of its power relies on you being in your "homeland"
