Elude Pursuit
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Revision as of 18:19, 23 May 2009 (edit) Nirnaeth (Talk | contribs) (Elude Pursuit moved to Elude pursuit: links properly this way) ← Previous diff |
Revision as of 14:32, 18 September 2009 (edit) Rik (Talk | contribs) Next diff → |
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Class: Movement Skills | Class: Movement Skills | ||
- | Attribute: Perception | + | Attribute: [[Perception]] |
Pedagogy: Procedural | Pedagogy: Procedural | ||
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See Also: [[tracking]], set [[elude mode]] | See Also: [[tracking]], set [[elude mode]] | ||
- | [[Category: Skills]][[Category: Movement Skills]] | + | [[Category: Skills]][[Category: Movement Skills]][[Category: Perception Skills]] |
Revision as of 14:32, 18 September 2009
Elude Pursuit -- the ability to elude pursuit
Class: Movement Skills Attribute: Perception Pedagogy: Procedural
Your ability to elude pursuit. When trying to get away from someone who is trying to follow you (meaning your elude mode is on and you do not trust the other person), whether they will be able to follow you is determined by their perception and tracking skill, on the one hand, and your dexterity and this skill, on the other.
Development Information: The elude pursuit skill (/def/skill/e/elude) was created by Lost Souls; the source code was last updated Sat Oct 18 22:43:30 2008.
See Also: tracking, set elude mode