Spear
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Revision as of 23:38, 21 October 2009 (edit) Carcin (Talk | contribs) (notes on spear usage in game) ← Previous diff |
Revision as of 20:19, 29 October 2009 (edit) Carcin (Talk | contribs) (more usage notes) Next diff → |
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Spears typically have very small negative bonuses to hit | Spears typically have very small negative bonuses to hit | ||
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+ | 25% of [[Killer Instinct]] is addded to attack rating, and 100% is added to damage rating. This is halved for thrown spears | ||
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+ | 50% of spear and 100% of [[Throwing]] is added to thrown spears | ||
[[Category: Skills]] | [[Category: Skills]] | ||
[[Category: Close Combat Weapon Skills]] | [[Category: Close Combat Weapon Skills]] | ||
[[Category:Dexterity Skills]] | [[Category:Dexterity Skills]] |
Revision as of 20:19, 29 October 2009
Class: Close Combat Weapon Skills Attribute: Dexterity Pedagogy: Physical Training
The ability to use spears, javelins, and similar weapons in combat. When using such a weapon, this skill influences your ability to hit your opponent, the damage you inflict, how fast your attacks are, and how well you use your spear defensively.
- Notes
Combat spear skill is mostly dependent upon dexterity and spear skill
Spears do piercing damage to a very small area
Spears typically have very small negative bonuses to hit
25% of Killer Instinct is addded to attack rating, and 100% is added to damage rating. This is halved for thrown spears
50% of spear and 100% of Throwing is added to thrown spears