Spider (Empathic Bond)
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The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety. | The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety. | ||
+ | ===Other Abilities==== | ||
+ | Spider Consorts gain the ability to spin webs. | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
[[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
{{stub}} | {{stub}} |
Revision as of 12:12, 4 February 2010
Contents |
Known Abilities
Attribute Modifications
Spider Consorts receive bonuses to Intelligence, Dexterity, Perception
Specialty Bonuses
Initially: Climbing, Combat Reflexes, Find Weakness, Killer Instinct, Poison Lore, Precision Strike, Stealth, Tactics: 1
Still at Very Frail: Lockpicking, Picking Pockets, Psychology, Traps: 1
Charms
The ability to call your familiar to your side. To do this, concentrate on calling your familiar.
The ability to urge your familiar to specific action. This ability can be used even if you do not know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.
The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety.
Other Abilities=
Spider Consorts gain the ability to spin webs.