Farig-dar
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\ \| [ Activation Spirit Cost : ] none | \ \| [ Activation Spirit Cost : ] none | ||
\ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | \ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | \ [ Control Skills : ] eight parts [[aquaturgy]], five parts [[power generation]], four parts [[power focusing]], | + | \ [ Control Skills : ] eight parts [[aquaturgy]], |
- | four parts [[power tuning]] and three parts [[power direction]] | + | \| five parts [[power generation]], |
- | \| [ Specialty Access : ] [[aquaturgy]] degree II access | + | four parts [[power focusing]], |
+ | four parts [[power tuning]], and | ||
+ | three parts [[power direction]] | ||
+ | [ Specialty Access : ] [[aquaturgy]] degree II access | ||
[ Possessed : ] yes | [ Possessed : ] yes | ||
Revision as of 04:41, 16 July 2011
[ = Farig-Dar = ] =|--|= [ Type : ] passive defense \ / [ Description : ] water affinity _/ \ [ Significance : ] moderate \ \| [ Activation Spirit Cost : ] none \ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds \ [ Control Skills : ] eight parts aquaturgy, \| five parts power generation, four parts power focusing, four parts power tuning, and three parts power direction [ Specialty Access : ] aquaturgy degree II access [ Possessed : ] yes
ossession of the rune farig-dar infuses the bearer with an essence of water, filling the interstices of the Ringwielder's insubstantial form with this elemental energy. This grants a potent water affinity.