Potions

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Revision as of 15:17, 14 August 2011

Contents

Potions 101

  • In case you didn't know:
    • You will need to drink most potions to gain their effects.
    • Potions come in many colors, none of which impact the potion's effect, except in very specific circumstances.
    • Many potions come in varying strengths.
    • Very few potions can be used more than once.
    • Potions leave a glass vial in your inventory after use.


Potions and Diets

Certain Dietary situations prevent one from drinking a potion.

  • These Diets include:
    • Sanguivore
    • Incendivore

There are several methods for overcoming these dietary prohibitions.

  • These are:
    • Ioun of Nature's Reverie
      • Activating this Ioun, among other things, will make you a Photovore.
      • May only be activated by a race considered organic in nature.
    • Bond to a Swan
      • At a high enough bond strength, you will become a Photovore.
    • Join The Aligned
      • The form Osmosis will allow you to drink most potions, but not all.
    • Join Ordo Ignis Aeternis
      • The spell Fire Wine will make any consumable item capable of being eaten by an incendivore. The spell Immolate will make you an incendivore, if you are not one already.
    • Join Ring Wielders
      • The Rune -- will allow you to drink potions.


Potion Strength

Potion List

Effect Alters Name Range Found Bought Other
+ Charisma Charm Minor-Great Random Liathyr n/a
+ Constitution Toughness Minor-Great Random Liathyr n/a
+ Dexterity Nimbleness Minor-Great Random 'Liathyr' n/a
+ Strength Brawn Minor-Great Random Liathyr n/a
+ Perception Insight Minor-Great Random Liathyr n/a
+ Willpower Determination Minor-Great Random n/a n/a
+ Size Growth Minor-Great Random Liathyr n/a
- Size Shrinking Minor-Great Random n/a n/a
+ Endurance Invigoration Minor-Great Random Liathyr n/a
+ Spirit Spirit Restoration Minor-Great Random Liathyr n/a


Determination - willpower Toughness - constitution Brawn - strength Nimbleness - dexterity Insight - perception Charm - charisma Cleverness - intelligence Growth/Shrinking - size

contratoxicity - curing poison health - curing disease healing - HP Invigoration - Endurance Spirit Restoration

luckiness

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