Dysamak
From LSWiki
(Difference between revisions)
| Revision as of 14:05, 30 October 2007 (edit) Potboy (Talk | contribs) ← Previous diff |
Revision as of 16:08, 30 October 2007 (edit) Chaos (Talk | contribs) Next diff → |
||
| Line 1: | Line 1: | ||
| - | |||
| [ = Dysamak = ] | [ = Dysamak = ] | ||
| \ / [ Type : ] enhancement | \ / [ Type : ] enhancement | ||
| Line 6: | Line 5: | ||
| |_/ [ Activation Spirit Cost : ] none | |_/ [ Activation Spirit Cost : ] none | ||
| | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
| - | / \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power focusing, two parts power generation and one | + | / \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power |
| - | part power direction | + | focusing, two parts power generation and one part power direction |
| [ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access | [ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access | ||
| - | [ Requirements to Know : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of 100 or higher | + | [ Requirements to Know : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of |
| + | 100 or higher | ||
| [ Requirements to Use : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher | [ Requirements to Use : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher | ||
| [ Possessed : ] no | [ Possessed : ] no | ||
| Line 15: | Line 15: | ||
| Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire | Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire | ||
| nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack. | nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack. | ||
| + | |||
| + | [[Category: Ringwielder Guild]] | ||
| + | [[Category: Ringwielder Runes]] | ||
Revision as of 16:08, 30 October 2007
[ = Dysamak = ]
\ / [ Type : ] enhancement
_| [ Description : ] evasion
/ | [ Significance : ] moderate
|_/ [ Activation Spirit Cost : ] none
| [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds
/ \ [ Control Skills : ] four parts apocromancy, four parts necromancy, four parts power tuning, three parts power
focusing, two parts power generation and one part power direction
[ Specialty Access : ] apocromancy, dodge, elude, necromancy and stealth degree I access
[ Requirements to Know : ] have a total of rune lore skill, 40% of necromancy skill and 20% of legend lore skill of
100 or higher
[ Requirements to Use : ] have a total of necromancy skill and 50% of necromantic affinity skill of 100 or higher
[ Possessed : ] no
Possession of the rune dysamak infuses one with a subtle necromantic essence that bonds with the esoteric substance of a Ringwielder's body and works to shift one's entire nature and being partially into the realm of the dead, confounding others' perceptions and enhancing one's ability to evade detection and attack.
