Dephlogisticate air (Ordo Zephyrius Mutatoris spell)

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Revision as of 13:06, 16 August 2009

> Ordo Zephyrius Mutatoris Spell: Dephlogisticate Air

   Relevant Attributes: one part intelligence and one part charisma
   Relevant Skills: six parts evocation, two parts symbology, one part aeromancy, one part alchemy and one part enchantment
   Rating Requirement: one hundred fifty
   Effective Maximum Rating: six hundred
   Difficulty: ordinary
   Form of Evocation:
       dephlogisticate air
   Base Energy Costs: one hundred points of chaos energy
   This strange spell attempts to absorb used phlogiston -- a sort of reified combustibility -- from the air.  

The effect of this is to make the air more amenable to further combustion by leaving more room for unused phlogiston. The upshot of all this is that attacks of various sorts that are heat-intensive will be greatly augmented. The room air will slowly reach a phlogiston equilibrium and the effect will wear off; this process is hastened by heat attacks, which evolve phlogiston back into the air rather rapidly. An interesting side effect of this spell is that one will end up with a handful of phlogiston. Beings with phlogiston glands often find that consuming the stuff directly accelerates the glandular replenishment process.

   Development Information: This spell was created by Twilight; the source code was last updated Sun Jul 12 19:32:35 2009.
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