Zil
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[ Possessed : ] no | [ Possessed : ] no | ||
- | The rune zil grants power over one of the races created to serve Lord Ahrikol, the goblins. Activate it to attempt mental domination of your target. If no specification of a target is given, your current opponent will be targeted. | + | The rune zil grants power over one of the races created to serve Lord Ahrikol, the goblins. Activate it to attempt mental [[Ringwielder domination runes|domination]] of your target. If no specification of a target is given, your current opponent will be targeted. |
[[Category: Ringwielder Guild]] | [[Category: Ringwielder Guild]] | ||
[[Category: Ringwielder Runes]] | [[Category: Ringwielder Runes]] |
Revision as of 15:22, 1 January 2010
[ = Zil = ] __ | [ Type : ] domination / | [ Description : ] dominate goblin / __| [ Significance : ] high 7 \ | [ Activity Cost : ] fifteen \__/ | [ Activation Spirit Cost : ] eighty | [ Maintenance Spirit Cost : ] one every one minute and thirty seconds [ Control Skills : ] eight parts intimidation, three parts power tuning, two parts power direction, two parts power focusing and two parts power generation [ Specialty Access : ] intimidation degree II access [ Possessed : ] no
The rune zil grants power over one of the races created to serve Lord Ahrikol, the goblins. Activate it to attempt mental domination of your target. If no specification of a target is given, your current opponent will be targeted.